Sync'd ObjFont to original libs. Now the buffer you want to draw to
is passed in instead of binding the font to a specific buffer. Also changed the setColor() method to accept a RGB set instead of a packed pixel. BitMap fonts now can only be 32 colours. |
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src/sys/graphics/main.cpp |
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src/sys/graphics/objfont.cpp |
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src/sys/graphics/objfont.h |
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