#ifndef OGFONT_H #define OGFONT_H #include "objgfx40.h" enum ogTextAlign { leftText, bottomText = leftText, centerText, rightText, topText = rightText }; // textAlign class ogBitFont { protected: uInt32 fontDataIdx[256]; uInt32 charWidthTable[256]; uInt32 charHeightTable[256]; uInt8 * fontData; uInt32 fontDataSize; ogRGBA8 BGColour; ogRGBA8 FGColour; uInt16 numOfChars; uInt8 width, height; uInt8 startingChar; public: ogBitFont(); void CenterTextX(ogSurface&, int32, const char *); uInt32 GetWidth(void) const { return width; } uInt32 GetHeight(void) const { return height; } void JustifyText(ogSurface&, ogTextAlign, ogTextAlign, const char *); bool Load(const char *, uInt32); void PutChar(ogSurface&, int32, int32, const char); void PutString(ogSurface&, int32, int32, const char *); // bool Save(const char *); void SetBGColor(uInt32, uInt32, uInt32, uInt32); void SetFGColor(uInt32, uInt32, uInt32, uInt32); uInt32 TextHeight(const char *); uInt32 TextWidth(const char *); ~ogBitFont(); }; // ogBitFont #endif