#ifndef OGFONT_H
#define OGFONT_H
#include "objgfx.h"
enum
ogTextAlign {
leftText,
bottomText = leftText,
centerText,
rightText,
topText = rightText
}; // textAlign
class
ogBitFont {
protected:
uInt32 fontDataIdx[256];
uInt32 charWidthTable[256];
uInt32 charHeightTable[256];
uInt8 * fontData;
uInt32 fontDataSize;
ogRGBA8 BGColour;
ogRGBA8 FGColour;
uInt16 numOfChars;
uInt8 width, height;
uInt8 startingChar;
public:
ogBitFont();
void CenterTextX(ogSurface&, int32, const char *);
uInt32 GetWidth(void) const { return width; }
uInt32 GetHeight(void) const { return height; }
void JustifyText(ogSurface&, ogTextAlign, ogTextAlign, const char *);
bool Load(const char *, uInt32);
void PutChar(ogSurface&, int32, int32, const char);
void PutString(ogSurface&, int32, int32, const char *);
// bool Save(const char *);
void SetBGColor(uInt32, uInt32, uInt32, uInt32);
void SetFGColor(uInt32, uInt32, uInt32, uInt32);
uInt32 TextHeight(const char *);
uInt32 TextWidth(const char *);
~ogBitFont();
}; // ogBitFont
#endif