#include <ubixButton.h>
#include <vContext.h>
#include <sTypes.h>
#include <sys/types.h>
#include <iostream>
ubixButton::ubixButton(vContext * parent) : vButton(parent) {
vSetSize(48, 48);
sSize * size = NULL;
size = dynamic_cast<sSize *>(vGetStyle("default.button.border.size"));
if (size != NULL) {
cout << "size.width: " << size->width << endl;
cout << "size.height: " << size->height << endl;
} // if
vSetStyle("default.button.border.size", new sSize(0, 0, 0));
size = dynamic_cast<sSize *>(vGetStyle("default.button.border.size"));
if (size != NULL) {
cout << "size.width: " << size->width << endl;
cout << "size.height: " << size->height << endl;
} // if
return;
} // ubixButton::ubixButton()
ubixButton::~ubixButton(void) {
return;
} // ubixButton::~ubixButton()