/********************************************************************** will add copyright bs later $Id$ **********************************************************************/ #include "objgfx30.h" #include "objfont.h" #include <stdio.h> int main() { UInt32 foo; UInt8 r, g, b; r=0; g=0; b=0; TGfx0* buf=0; TGfx0* buf2=0; buf = new TGfx0(); buf2 = new TGfx0(); buf->create(400,400,(TPixelFmt *)&def_pixfmt_32bpp); buf2->create(400,400,(TPixelFmt *)&def_pixfmt_15bpp); buf->putpixel(11,10,10169); foo=buf->getpixel(11,10); printf("%d\n",(int)foo); if (buf) delete buf; if (buf2) delete buf2; return(0); }