#include <ubixButton.h> #include <vContext.h> #include <sTypes.h> #include <sys/types.h> #include <iostream> ubixButton::ubixButton(vContext * parent) : vButton(parent) { vSetSize(48, 48); sSize * size = NULL; size = dynamic_cast<sSize *>(vGetStyle("default.button.border.size")); if (size != NULL) { cout << "size.width: " << size->width << endl; cout << "size.height: " << size->height << endl; } // if vSetStyle("default.button.border.size", new sSize(0, 0, 0)); size = dynamic_cast<sSize *>(vGetStyle("default.button.border.size")); if (size != NULL) { cout << "size.width: " << size->width << endl; cout << "size.height: " << size->height << endl; } // if return; } // ubixButton::ubixButton() ubixButton::~ubixButton(void) { return; } // ubixButton::~ubixButton()