/**********************************************************************
will add copyright bs later
$Id$
**********************************************************************/
#include "objgfx30.h"
#include "objfont.h"
#include <stdio.h>
int main() {
UInt32 foo;
UInt8 r, g, b;
r=0;
g=0;
b=0;
TGfx0* buf=0;
TGfx0* buf2=0;
buf = new TGfx0();
buf2 = new TGfx0();
buf->create(400,400,(TPixelFmt *)&def_pixfmt_32bpp);
buf2->create(400,400,(TPixelFmt *)&def_pixfmt_15bpp);
buf->putpixel(11,10,10169);
foo=buf->getpixel(11,10);
printf("%d\n",(int)foo);
if (buf) delete buf;
if (buf2) delete buf2;
return(0);
}