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ubix / src / sys / graphics / main.cpp
/**********************************************************************
will add copyright bs later

$Id$
**********************************************************************/

#include "objgfx30.h"
#include "objfont.h"
#include <stdio.h>

int main() {
 // UInt32 foo;
  UInt8 r, g, b;
  r=0;
  g=0;
  b=0;
  bool result;
  TGfx0* buf=0;
  TGfx0* buf2=0;
  TDPFont* font=0;
  buf = new TGfx0();
  buf2 = new TGfx0();
  font = new TDPFont(buf);
  buf->create(400,400,(TPixelFmt *)&def_pixfmt_8bpp);
  buf2->create(400,400,(TPixelFmt *)&def_pixfmt_15bpp);
  result = font->Load("1.DPF");
  font->SetColor(1);
  font->PutText(0,0,"SkeetSucks");
  for (r=0; r<=15; r++) {
    for (g=0; g<=79; g++)
      if (buf->getpixel(g,r)) printf("*"); else printf(" ");
    printf("\n");
  }
  if (buf) delete buf;
  if (buf2) delete buf2;
  if (font) delete font;
  return(0);
}