#include "ogPixelFmt.h" #include "objgfx.h" ogPixelFmt::ogPixelFmt(void) : BPP(0), redFieldPosition(0), greenFieldPosition(0), blueFieldPosition(0), alphaFieldPosition(0), redMaskSize(0), greenMaskSize(0), blueMaskSize(0), alphaMaskSize(0) { for (size_t i = 0; i < 7; i++) reserved[i] = 0; } // ogPixelFmt::ogPixelFmt() ogPixelFmt::ogPixelFmt( uInt8 bitsPerPix, uInt8 RFP, uInt8 GFP, uInt8 BFP, uInt8 AFP, uInt8 RMS, uInt8 GMS, uInt8 BMS, uInt8 AMS) { BPP = bitsPerPix; redFieldPosition = RFP; greenFieldPosition = GFP; blueFieldPosition = BFP; alphaFieldPosition = AFP; redMaskSize = RMS; greenMaskSize = GMS; blueMaskSize = BMS; alphaMaskSize = AMS; for (size_t i = 0; i < 7; i++) reserved[i] = 0; } // ogPixelFmt::ogPixelFmt() ogPixelFmt const OG_PIXFMT_NONE = ogPixelFmt(0, 0,0,0,0, 0,0,0,0); ogPixelFmt const OG_PIXFMT_8BPP = ogPixelFmt(8, 0,0,0,0, 0,0,0,0); ogPixelFmt const OG_PIXFMT_15BPP = ogPixelFmt(15, 10,5,0,15, 5,5,5,1); ogPixelFmt const OG_PIXFMT_16BPP = ogPixelFmt(16, 11,5,0,0, 5,6,5,0); ogPixelFmt const OG_PIXFMT_24BPP = ogPixelFmt(24, 16,8,0,0, 8,8,8,0); ogPixelFmt const OG_PIXFMT_32BPP = ogPixelFmt(32, 16,8,0,24, 8,8,8,8); ogPixelFmt const OG_MAC_PIXFMT_16BPP = ogPixelFmt(16, 8,4,0,12, 4,4,4,4); const uInt32 ogPixelFmt::OG_MASKS[32] = { 0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0x0FF, 0x1FF, 0x3FF, 0x7FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0x0FFFF, 0x1FFFF, 0x3FFFF, 0x7FFFF, 0x0FFFFF, 0x1FFFFF, 0x3FFFFF, 0x7FFFFF, 0x0FFFFFF, 0x1FFFFFF, 0x3FFFFFF, 0x7FFFFFF, 0x0FFFFFFF, 0x1FFFFFFF, 0x3FFFFFFF, 0x7FFFFFFF }; // OG_MASKS[]