/*-
* Copyright (c) 2002-2018, 2020 The UbixOS Project.
* All rights reserved.
*
* This was developed by Christopher W. Olsen for the UbixOS Project.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
*
* 1) Redistributions of source code must retain the above copyright notice, this list of
* conditions, the following disclaimer and the list of authors.
* 2) Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions, the following disclaimer and the list of authors in the documentation and/or
* other materials provided with the distribution.
* 3) Neither the name of the UbixOS Project nor the names of its contributors may be used to
* endorse or promote products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <sys/io.h>
#include <sys/video.h>
#include <ubixos/spinlock.h>
#include <ubixos/tty.h>
static unsigned char *videoBuffer = (unsigned char*) 0xB8000;
int printColor = defaultColor;
void backSpace() {
uInt32 bufferOffset = 0x0;
outportByte(0x3d4, 0x0e);
bufferOffset = inportByte(0x3d5);
bufferOffset <<= 0x8; /* Shift Address Left 8 Bits */
outportByte(0x3d4, 0x0f);
bufferOffset += inportByte(0x3d5);
bufferOffset <<= 0x1; /* Shift Address Left 1 Bits */
videoBuffer[bufferOffset--] = 0x20;
videoBuffer[bufferOffset--] = printColor;
videoBuffer[bufferOffset] = 0x20;
bufferOffset >>= 0x1;
tty_foreground->tty_x = (bufferOffset & 0xFF);
tty_foreground->tty_y = (bufferOffset >> 0x8);
outportByte(0x3D4, 0x0f);
outportByte(0x3D5, tty_foreground->tty_x);
outportByte(0x3D4, 0x0e);
outportByte(0x3D5, tty_foreground->tty_y);
return;
}
void kprint(char *string) {
unsigned int bufferOffset = 0x0, character = 0x0, i = 0x0;
/* Short circuit if we're in tty mode */
if (NULL != tty_foreground) {
tty_print(string, tty_find(0));
return;
}
/* We Need To Get The Y Position */
outportByte(0x3D4, 0x0e);
bufferOffset = inportByte(0x3D5);
bufferOffset <<= 8; /* Shift Address Left 8 Bits */
/* Then We Need To Add The X Position */
outportByte(0x3D4, 0x0f);
bufferOffset += inportByte(0x3D5);
bufferOffset <<= 1; /* Shift Address Left 1 Bits */
while ((character = *string++)) {
switch (character) {
case '\n':
bufferOffset = (bufferOffset / 160) * 160 + 160;
break;
default:
videoBuffer[bufferOffset++] = character;
videoBuffer[bufferOffset++] = printColor;
break;
} /* switch */
/* Check To See If We Are Out Of Bounds */
if (bufferOffset >= 160 * 25) {
for (i = 0; i < 160 * 24; i++) {
videoBuffer[i] = videoBuffer[i + 160];
} /* for */
for (i = 0; i < 80; i++) {
videoBuffer[(160 * 24) + (i * 2)] = 0x20;
videoBuffer[(160 * 24) + (i * 2) + 1] = printColor;
} /* for */
bufferOffset -= 160;
} /* if */
} /* while */
bufferOffset >>= 1; /* Set the new cursor position */
outportByte(0x3D4, 0x0f);
outportByte(0x3D5, ((bufferOffset & 0x0ff) & 0xFF));
outportByte(0x3D4, 0x0e);
outportByte(0x3D5, ((bufferOffset >> 8) & 0xFF));
return;
}
void kprint_len(char *string, int len) {
unsigned int bufferOffset = 0x0, character = 0x0, i = 0x0;
int x = 0;
/* Short circuit if we're in tty mode */
if (NULL != tty_foreground) {
tty_print(string, tty_find(0));
return;
}
/* We Need To Get The Y Position */
outportByte(0x3D4, 0x0e);
bufferOffset = inportByte(0x3D5);
bufferOffset <<= 8; /* Shift Address Left 8 Bits */
/* Then We Need To Add The X Position */
outportByte(0x3D4, 0x0f);
bufferOffset += inportByte(0x3D5);
bufferOffset <<= 1; /* Shift Address Left 1 Bits */
while ((character = *string++)) {
if (x++ == len)
break;
switch (character) {
case '\n':
bufferOffset = (bufferOffset / 160) * 160 + 160;
break;
default:
videoBuffer[bufferOffset++] = character;
videoBuffer[bufferOffset++] = printColor;
break;
} /* switch */
/* Check To See If We Are Out Of Bounds */
if (bufferOffset >= 160 * 25) {
for (i = 0; i < 160 * 24; i++) {
videoBuffer[i] = videoBuffer[i + 160];
} /* for */
for (i = 0; i < 80; i++) {
videoBuffer[(160 * 24) + (i * 2)] = 0x20;
videoBuffer[(160 * 24) + (i * 2) + 1] = printColor;
} /* for */
bufferOffset -= 160;
} /* if */
} /* while */
bufferOffset >>= 1; /* Set the new cursor position */
outportByte(0x3D4, 0x0f);
outportByte(0x3D5, ((bufferOffset & 0x0ff) & 0xFF));
outportByte(0x3D4, 0x0e);
outportByte(0x3D5, ((bufferOffset >> 8) & 0xFF));
return;
}
/* Clears The Screen */
void clearScreen() {
short i = 0x0;
for (i = 0x0; i < (80 * 25); i++) {
videoBuffer[i * 2] = 0x20;
videoBuffer[i * 2 + 1] = defaultColor;
}
outportByte(0x3D4, 0x0f);
outportByte(0x3D5, 0);
outportByte(0x3D4, 0x0e);
outportByte(0x3D5, 0);
}
/***
END
***/