#include <vContext.h> #include <vDesktop.h> vDesktop::vDesktop(vContext * parent) : vContext(parent) { return; } // vDesktop::vDesktop void vDesktop::DeleteAllStyles(void) { return; } bool vDesktop::DeleteStyle(const std::string styleName) { return false; } sStyle * vDesktop::GetStyle(const std::string styleName) { /* * vDesktop::GetStyle * This will have to send a message to the Launcher to get the actual * style. For now use NULL */ return NULL; } // vDesktop::GetStyle void vDesktop::SetPos(int32 newX, int32 newY) { return; } // vDesktop::SetPos void vDesktop::SetStyle(const std::string nameStyle, sStyle * style) { return; } // vDesktop::SetStyle vDesktop::~vDesktop(void) { return; } // vDesktop::~vDesktop