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UbixOS / lib / objgfx40 / ogFont.cpp
#include <objgfx40/ogFont.h>
#include <objgfx40/objgfx40.h>

extern "C" {
#ifdef __UBIXOS_KERNEL__
#include <vfs/file.h>
#include <sys/types.h>
#include <lib/kprintf.h>
#else
#include <stdlib.h>
#include <stdio.h>
#endif

#include <string.h>
}

//using namespace std;

typedef struct {
  char ID[3];
  uint8_t version;
  uint8_t width, height;
  uint8_t numOfChars;
  uint8_t startingChar;
  uint8_t colourType;
  uint8_t paddington[7];
} ogDPFHeader;

ogBitFont::ogBitFont(void) {
  memset(fontDataIdx, 0, sizeof(fontDataIdx));
  memset(charWidthTable, 0, sizeof(charWidthTable));
  memset(charHeightTable, 0, sizeof(charHeightTable));

  fontData = NULL;
  fontDataSize = 0;
  numOfChars = 0;
  width = height = startingChar = 0;

  BGColour.red = 0;
  BGColour.green = 0;
  BGColour.blue = 0;
  BGColour.alpha = 0;

  FGColour.red = 255;
  FGColour.green = 255;
  FGColour.blue = 255;
  FGColour.alpha = 255;

  return;
} // ogBitFont::ogBitFont

void ogBitFont::SetBGColor(uint32_t red, uint32_t green, uint32_t blue, uint32_t alpha) {
  BGColour.red = red;
  BGColour.green = green;
  BGColour.blue = blue;
  BGColour.alpha = alpha;
  return;
} // ogBitFont::SetBGColor

void ogBitFont::SetFGColor(uint32_t red, uint32_t green, uint32_t blue, uint32_t alpha) {
  FGColour.red = red;
  FGColour.green = green;
  FGColour.blue = blue;
  FGColour.alpha = alpha;
  return;
} // ogBitFont::SetFGColor

ogBitFont::~ogBitFont(void) {
  memset(fontDataIdx, 0, sizeof(fontDataIdx));
  memset(charWidthTable, 0, sizeof(charWidthTable));
  memset(charHeightTable, 0, sizeof(charHeightTable));
  delete[] fontData;
  fontData = NULL;
  fontDataSize = 0;
  width = height = startingChar = 0;
  return;
} // ogBitFont::~ogBitFont;

void ogBitFont::CenterTextX(ogSurface& dest, int32 y, const char * textString) {
  int32 x;
  x = ((dest.ogGetMaxX() + 1) - TextWidth(textString)) / 2;
  PutString(dest, x, y, textString);
  return;
} // ogBitFont::CenterTextX

void ogBitFont::JustifyText(ogSurface& dest, ogTextAlign horiz, ogTextAlign vert, const char * textString) {
  uint32_t x, y;

  switch (horiz) {
    case leftText:
      x = 0;
    break;
    case centerText:
      x = ((dest.ogGetMaxX()) - TextWidth(textString)) / 2;
    break;
    case rightText:
      x = (dest.ogGetMaxX()) - TextWidth(textString);
    break;
    default:
      return;
  } // switch

  switch (vert) {
    case topText:
      y = 0;
    break;
    case centerText:
      y = ((dest.ogGetMaxY()) - TextHeight(textString)) / 2;
    break;
    case bottomText:
      y = (dest.ogGetMaxY()) - TextHeight(textString);
    default:
      return;
  } // switch

  PutString(dest, x, y, textString);
  return;
} // ogBitFont::JustifyText

bool ogBitFont::Load(const char* fontFile, uint32_t offset = 0) {
#ifdef __UBIXOS_KERNEL__
  fileDescriptor_t *infile;
#else
  FILE * infile;
#endif
  ogDPFHeader header;
  uint32_t lresult, size;

  delete[] fontData;

  infile = fopen(fontFile, "r");

  //fseek(infile, offset, SEEK_SET);

  lresult = fread(&header, sizeof(header), 1, infile);
  width = header.width;
  height = header.height;
  numOfChars = header.numOfChars;

  if (numOfChars == 0)
    numOfChars = 256;

  startingChar = header.startingChar;


  memset(fontDataIdx, 0, sizeof(fontDataIdx));
  memset(charWidthTable, 0, sizeof(charWidthTable));
  memset(charHeightTable, 0, sizeof(charHeightTable));

  size = (((uint32_t) width + 7) / 8) * (uint32_t) height;
  fontDataSize = size * (uint32_t) numOfChars;

  for (int32 tmp = startingChar; tmp <= startingChar + (numOfChars - 1); tmp++) {
    charWidthTable[tmp] = width;
    charHeightTable[tmp] = height;
    fontDataIdx[tmp] = (size * (tmp - startingChar));
  } // for tmp

  fontData = new uint8_t[fontDataSize];

#ifdef __UBIXOS_KERNEL__
  kern_fseek(infile, 16, 0);
#else
  fseek(infile, 16, 0);
#endif

  lresult = fread(fontData, fontDataSize, 1, infile);

  fclose(infile);
  return true;
} // ogBitFont::Load

/*
 bool
 ogFont::LoadFrom(const char* FontFile, uint32_t Offset) {
 return true;
 } // ogFont::LoadFrom


 bool
 ogFont::Save(const char* FontFile) {
 return saveTo(FontFile,0);
 } // ogFont::Save
 */

uint32_t ogBitFont::TextHeight(const char * textString) {
  uint32_t size, tmpsize;
  size = 0;
  const unsigned char * text = (const unsigned char *) textString;

  if (text != NULL)
    while (*text) {
      tmpsize = charHeightTable[*text++];
      if (tmpsize > size)
        size = tmpsize;
    } // while

  return size;
} // ogBitFont::TextHeight

uint32_t ogBitFont::TextWidth(const char * textString) {
  uint32_t size = 0;
  const unsigned char * text = (const unsigned char *) textString;

  if (text != NULL)
    while (*text)
      size += charWidthTable[*text++];
  return size;
} // ogBitFont::TextWidth

/*
 bool
 ogBitFont::SaveTo(const char * fontFile, int32 offset) {
 return true;
 } // TDPFont::SaveTo
 */

void ogBitFont::PutChar(ogSurface& dest, int32 x, int32 y, const char ch) {

  uint32_t xx, xCount, yCount;
  uint32_t BGC, FGC, tColour;
  uint8_t * offset;
  uint8_t bits = 0;

  const unsigned char c = (const unsigned char) ch;

  if (fontData == NULL)
    return;

  if (!dest.ogAvail())
    return;

  if (charWidthTable[c] != 0) {
    BGC = dest.ogPack(BGColour.red, BGColour.green, BGColour.blue, BGColour.alpha);

    BGC &= dest.ogGetAlphaMasker();

    tColour = dest.ogGetTransparentColor();

    FGC = dest.ogPack(FGColour.red, FGColour.green, FGColour.blue, FGColour.alpha);

    offset = fontData;
    offset += fontDataIdx[c];

    for (yCount = 0; yCount < height; yCount++) {
      xCount = charWidthTable[c];
      xx = 0;

      do {
        if ((xx & 7) == 0)
          bits = *(offset++);
        if ((bits & 128) != 0)
          dest.ogSetPixel(x + xx, y + yCount, FGColour.red, FGColour.green, FGColour.blue, FGColour.alpha);
        else if (BGC != tColour)
          dest.ogSetPixel(x + xx, y + yCount, BGC);

        bits += bits;
        ++xx;

      } while (--xCount);
    } // for yCount

  } // if

  return;
} // ogBitFont::PutChar

void ogBitFont::PutString(ogSurface& dest, int32 x, int32 y, const char *textString) {

  const unsigned char *text;
  unsigned char ch;

  if (textString == NULL)
    return;
  if (0 == strlen(textString))
    return;
  if (!dest.ogAvail())
    return;

  text = (const unsigned char *) textString;

  while ((ch = *text++) != 0) {
    PutChar(dest, x, y, ch);
    x += charWidthTable[ch];
  } // while

  return;
} // ogBitFont::PutString