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MI-AudioMixer / Assets / Scripts / BoxController.cs
@flameshadow flameshadow on 10 Apr 2019 507 bytes first commit
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BoxController : MonoBehaviour
{
    private float speed = 10f;
    Rigidbody2D rb;
    // Start is called before the first frame update
    void Start()
    {
        rb = GetComponent<Rigidbody2D>();
    }

    // Update is called once per frame
    void Update()
    {
        float move = Input.GetAxis("Horizontal");
        rb.velocity = new Vector2(move * speed, rb.velocity.y);

    } // void Update()
}