using UnityEngine; using UnityEngine.UI; namespace TMPro { /// <summary> /// A simple component that can be added to a newly created object where inheriting from MaskableGraphic is needed. /// </summary> public class TMP_SelectionCaret : MaskableGraphic { /// <summary> /// Override to Cull function of MaskableGraphic to prevent Culling. /// </summary> /// <param name="clipRect"></param> /// <param name="validRect"></param> public override void Cull(Rect clipRect, bool validRect) { //base.Cull(clipRect, validRect); } } }