using NUnit.Framework; namespace UnityEditor.PackageManager.UI.Tests { internal class PackageBaseTests { protected MockOperationFactory Factory; protected const string kPackageTestName = "com.unity.test"; [OneTimeSetUp] public void OneTimeSetup() { Factory = new MockOperationFactory(); OperationFactory.Instance = Factory; } [OneTimeTearDown] public void OneTimeTearDown() { OperationFactory.Reset(); } } }