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MI-AudioMixer / Library / PackageCache / com.unity.package-manager-ui@2.0.3 / Editor / Sources / Services / Upm / UpmAddOperation.cs
@flameshadow flameshadow on 10 Apr 2019 1 KB first commit
using System;
using UnityEditor.PackageManager.Requests;
using System.Linq;

namespace UnityEditor.PackageManager.UI
{
    internal class UpmAddOperation : UpmBaseOperation, IAddOperation
    {
        public PackageInfo PackageInfo { get; protected set; }

        public event Action<PackageInfo> OnOperationSuccess = delegate { };

        public void AddPackageAsync(PackageInfo packageInfo, Action<PackageInfo> doneCallbackAction = null, Action<Error> errorCallbackAction = null)
        {
            PackageInfo = packageInfo;
            OnOperationError += errorCallbackAction;
            OnOperationSuccess += doneCallbackAction;

            Start();
        }

        protected override Request CreateRequest()
        {
            return Client.Add(PackageInfo.PackageId);
        }

        protected override void ProcessData()
        {
            var request = CurrentRequest as AddRequest;
            var package = FromUpmPackageInfo(request.Result).First();
            OnOperationSuccess(package);
        }
    }
}