using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BoxController : MonoBehaviour
{
private float speed = 10f;
Rigidbody2D rb;
// Start is called before the first frame update
void Start()
{
rb = GetComponent<Rigidbody2D>();
}
// Update is called once per frame
void Update()
{
float move = Input.GetAxis("Horizontal");
rb.velocity = new Vector2(move * speed, rb.velocity.y);
} // void Update()
}