/***************************************************************************** * vlc_osd.h - OSD menu and subpictures definitions and function prototypes ***************************************************************************** * Copyright (C) 1999-2006 the VideoLAN team * Copyright (C) 2004-2005 M2X * $Id$ * * Authors: Jean-Paul Saman <jpsaman #_at_# m2x dot nl> * Gildas Bazin <gbazin@videolan.org> * * Added code from include/osd.h written by: * Copyright (C) 2003-2005 the VideoLAN team * Authors: Sigmund Augdal Helberg <dnumgis@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #ifndef VLC_OSD_H #define VLC_OSD_H 1 #include "vlc_vout.h" # ifdef __cplusplus extern "C" { # endif /** * \file * This file defines SPU subpicture and OSD functions and object types. */ /********************************************************************** * Base SPU structures **********************************************************************/ /** * \defgroup spu Subpicture Unit * This module describes the programming interface for the subpicture unit. * It includes functions allowing to create/destroy an spu, create/destroy * subpictures and render them. * @{ */ #include "vlc_vout.h" /** * Subpicture unit descriptor */ struct spu_t { VLC_COMMON_MEMBERS vlc_mutex_t subpicture_lock; /**< subpicture heap lock */ subpicture_t p_subpicture[VOUT_MAX_SUBPICTURES]; /**< subpictures */ int i_channel; /**< number of subpicture channels registered */ filter_t *p_blend; /**< alpha blending module */ filter_t *p_text; /**< text renderer module */ filter_t *p_scale_yuvp; /**< scaling module for YUVP */ filter_t *p_scale; /**< scaling module (all but YUVP) */ bool b_force_crop; /**< force cropping of subpicture */ int i_crop_x, i_crop_y, i_crop_width, i_crop_height; /**< cropping */ int i_margin; /**< force position of a subpicture */ bool b_force_palette; /**< force palette of subpicture */ uint8_t palette[4][4]; /**< forced palette */ int ( *pf_control ) ( spu_t *, int, va_list ); /* Supciture filters */ filter_chain_t *p_chain; }; static inline int spu_vaControl( spu_t *p_spu, int i_query, va_list args ) { if( p_spu->pf_control ) return p_spu->pf_control( p_spu, i_query, args ); else return VLC_EGENERIC; } static inline int spu_Control( spu_t *p_spu, int i_query, ... ) { va_list args; int i_result; va_start( args, i_query ); i_result = spu_vaControl( p_spu, i_query, args ); va_end( args ); return i_result; } enum spu_query_e { SPU_CHANNEL_REGISTER, /* arg1= int * res= */ SPU_CHANNEL_CLEAR /* arg1= int res= */ }; #define spu_Create(a) __spu_Create(VLC_OBJECT(a)) VLC_EXPORT( spu_t *, __spu_Create, ( vlc_object_t * ) ); VLC_EXPORT( int, spu_Init, ( spu_t * ) ); VLC_EXPORT( void, spu_Destroy, ( spu_t * ) ); void spu_Attach( spu_t *, vlc_object_t *, bool ); VLC_EXPORT( subpicture_t *, spu_CreateSubpicture, ( spu_t * ) ); VLC_EXPORT( void, spu_DestroySubpicture, ( spu_t *, subpicture_t * ) ); VLC_EXPORT( void, spu_DisplaySubpicture, ( spu_t *, subpicture_t * ) ); #define spu_CreateRegion(a,b) __spu_CreateRegion(VLC_OBJECT(a),b) VLC_EXPORT( subpicture_region_t *,__spu_CreateRegion, ( vlc_object_t *, video_format_t * ) ); #define spu_MakeRegion(a,b,c) __spu_MakeRegion(VLC_OBJECT(a),b,c) VLC_EXPORT( subpicture_region_t *,__spu_MakeRegion, ( vlc_object_t *, video_format_t *, picture_t * ) ); #define spu_DestroyRegion(a,b) __spu_DestroyRegion(VLC_OBJECT(a),b) VLC_EXPORT( void, __spu_DestroyRegion, ( vlc_object_t *, subpicture_region_t * ) ); VLC_EXPORT( subpicture_t *, spu_SortSubpictures, ( spu_t *, mtime_t, bool ) ); VLC_EXPORT( void, spu_RenderSubpictures, ( spu_t *, video_format_t *, picture_t *, picture_t *, subpicture_t *, int, int ) ); /** @}*/ /********************************************************************** * OSD Menu **********************************************************************/ /** * \defgroup osdmenu OSD Menu * The OSD menu core creates the OSD menu structure in memory. It parses a * configuration file that defines all elements that are part of the menu. The * core also handles all actions and menu structure updates on behalf of video * subpicture filters. * * The file modules/video_filters/osdmenu.c implements a subpicture filter that * specifies the final information on positioning of the current state image. * A subpicture filter is called each time a video picture has to be rendered, * it also gives a start and end date to the subpicture. The subpicture can be * streamed if used inside a transcoding command. For example: * * vlc dvdsimple:///dev/dvd --extraintf rc * --sout='#transcode{osd}:std{access=udp,mux=ts,dst=dest_ipaddr}' * --osdmenu-file=share/osdmenu/dvd.cfg * * An example for local usage of the OSD menu is: * * vlc dvdsimple:///dev/dvd --extraintf rc * --sub-filter osdmenu * --osdmenu-file=share/osdmenu/dvd.cfg * * Each OSD menu element, called "action", defines a hotkey action. Each action * can have several states (unselect, select, pressed). Each state has an image * that represents the state visually. The commands "menu right", "menu left", * "menu up" and "menu down" are used to navigate through the OSD menu structure. * The commands "menu on" or "menu show" and "menu off" or "menu hide" respectively * show and hide the OSD menu subpictures. * * There is one special element called "range". A range is an arbritary range * of state images that can be browsed using "menu up" and "menu down" commands * on the rc interface. * * The OSD menu configuration file uses a very simple syntax and basic parser. * A configuration file has the ".cfg". * An example is "share/osdmenu/dvd256.cfg". * @{ */ /** * \brief The OSD Menu configuration file format. * * The configuration file syntax is very basic and so is its parser. See the * BNF formal representation below: * * The keywords FILENAME and PATHNAME represent the filename and pathname * specification that is valid for the Operating System VLC is compiled for. * * The hotkey actions that are supported by VLC are documented in the file * src/libvlc. The file include/vlc_keys.h defines some hotkey internals. * * CONFIG_FILE = FILENAME '.cfg' * WS = [ ' ' | '\t' ]+ * OSDMENU_PATH = PATHNAME * DIR = 'dir' WS OSDMENU_PATH '\n' * STYLE = 'style' [ 'default' | 'concat' ] '\n' * STATE = [ 'unselect' | 'select' | 'pressed' ] * HOTKEY_ACTION = 'key-' [ 'a' .. 'z', 'A' .. 'Z', '-' ]+ * * ACTION_TYPE = 'type' 'volume' '\n' * ACTION_BLOCK_START = 'action' WS HOTKEY_ACTION WS '('POS','POS')' '\n' * ACTION_BLOCK_END = 'end' '\n' * ACTION_STATE = STATE WS FILENAME '\n' * ACTION_RANGE_START = 'range' WS HOTKEY_ACTION WS DEFAULT_INDEX '\n' * ACTION_RANGE_END = 'end' '\n' * ACTION_RANGE_STATE = FILENAME '\n' * * ACTION_BLOCK_RANGE = ACTION_RANGE_START [WS ACTION_RANGE_STATE]+ WS ACTION_RANGE_END * ACTION_BLOCK = ACTION_BLOCK_START [WS ACTION_TYPE*] [ [WS ACTION_STATE]+3 | [WS ACTION_BLOCK_RANGE]+1 ] ACTION_BLOCK_END * CONFIG_FILE_CONTENTS = DIR [ACTION_BLOCK]+ * */ /** * OSD menu position and picture type defines */ #define OSD_ALIGN_LEFT 0x1 #define OSD_ALIGN_RIGHT 0x2 #define OSD_ALIGN_TOP 0x4 #define OSD_ALIGN_BOTTOM 0x8 #define OSD_HOR_SLIDER 1 #define OSD_VERT_SLIDER 2 #define OSD_PLAY_ICON 1 #define OSD_PAUSE_ICON 2 #define OSD_SPEAKER_ICON 3 #define OSD_MUTE_ICON 4 /** * Text style * * A text style is used to specify the formatting of text. * A font renderer can use the supplied information to render the * text specified. */ struct text_style_t { char * psz_fontname; /**< The name of the font */ int i_font_size; /**< The font size in pixels */ int i_font_color; /**< The color of the text 0xRRGGBB (native endianness) */ int i_font_alpha; /**< The transparency of the text. 0x00 is fully opaque, 0xFF fully transparent */ int i_style_flags; /**< Formatting style flags */ int i_outline_color; /**< The color of the outline 0xRRGGBB */ int i_outline_alpha; /**< The transparency of the outline. 0x00 is fully opaque, 0xFF fully transparent */ int i_shadow_color; /**< The color of the shadow 0xRRGGBB */ int i_shadow_alpha; /**< The transparency of the shadow. 0x00 is fully opaque, 0xFF fully transparent */ int i_background_color;/**< The color of the background 0xRRGGBB */ int i_background_alpha;/**< The transparency of the background. 0x00 is fully opaque, 0xFF fully transparent */ int i_karaoke_background_color;/**< Background color for karaoke 0xRRGGBB */ int i_karaoke_background_alpha;/**< The transparency of the karaoke bg. 0x00 is fully opaque, 0xFF fully transparent */ int i_outline_width; /**< The width of the outline in pixels */ int i_shadow_width; /**< The width of the shadow in pixels */ int i_spacing; /**< The spaceing between glyphs in pixels */ }; /* Style flags for \ref text_style_t */ #define STYLE_BOLD 1 #define STYLE_ITALIC 2 #define STYLE_OUTLINE 4 #define STYLE_SHADOW 8 #define STYLE_BACKGROUND 16 #define STYLE_UNDERLINE 32 #define STYLE_STRIKEOUT 64 static const text_style_t default_text_style = { NULL, 22, 0xffffff, 0xff, STYLE_OUTLINE, 0x000000, 0xff, 0x000000, 0xff, 0xffffff, 0x80, 0xffffff, 0xff, 1, 0, -1 }; /** * OSD menu button states * * Every button has three states, either it is unselected, selected or pressed. * An OSD menu skin can associate images with each state. * * OSD_BUTTON_UNSELECT 0 * OSD_BUTTON_SELECT 1 * OSD_BUTTON_PRESSED 2 */ #define OSD_BUTTON_UNSELECT 0 #define OSD_BUTTON_SELECT 1 #define OSD_BUTTON_PRESSED 2 /** * OSD State object * * The OSD state object holds the state and associated images for a * particular state on the screen. The picture is displayed when this * state is the active state. */ struct osd_state_t { osd_state_t *p_next; /*< pointer to next state */ osd_state_t *p_prev; /*< pointer to previous state */ picture_t *p_pic; /*< picture of state */ char *psz_state; /*< state name */ int i_state; /*< state index */ int i_x; /*< x-position of button state image */ int i_y; /*< y-position of button state image */ int i_width; /*< width of button state image */ int i_height; /*< height of button state image */ }; /** * OSD Button object * * An OSD Button has different states. Each state has an image for display. */ struct osd_button_t { osd_button_t *p_next; /*< pointer to next button */ osd_button_t *p_prev; /*< pointer to previous button */ osd_button_t *p_up; /*< pointer to up button */ osd_button_t *p_down; /*< pointer to down button */ osd_state_t *p_current_state; /*< pointer to current state image */ osd_state_t *p_states; /*< doubly linked list of states */ picture_t *p_feedback; /*< feedback picture */ char *psz_name; /*< name of button */ /* These member should probably be a struct hotkey */ char *psz_action; /*< hotkey action name on button*/ char *psz_action_down; /*< hotkey action name on range buttons for command "menu down" */ /* end of hotkey specifics */ int i_x; /*< x-position of button visible state image */ int i_y; /*< y-position of button visible state image */ int i_width; /*< width of button visible state image */ int i_height; /*< height of button visible state image */ /* range style button */ bool b_range; /*< button should be interpreted as range */ int i_ranges; /*< number of states */ }; /** * OSD Menu Style * * The images that make up an OSD menu can be created in such away that * they contain all buttons in the same picture, with the selected one * highlighted or being a concatenation of all the seperate images. The * first case is the default. * * To change the default style the keyword 'style' should be set to 'concat'. */ #define OSD_MENU_STYLE_SIMPLE 0x0 #define OSD_MENU_STYLE_CONCAT 0x1 /** * OSD Menu State object * * Represents the current state as displayed. */ /* Represent the menu state */ struct osd_menu_state_t { int i_x; /*< x position of spu region */ int i_y; /*< y position of spu region */ int i_width; /*< width of spu region */ int i_height; /*< height of spu region */ picture_t *p_pic; /*< pointer to picture to display */ osd_button_t *p_visible; /*< shortcut to visible button */ bool b_menu_visible; /*< menu currently visible? */ bool b_update; /*< update OSD Menu when true */ /* quick hack to volume state. */ osd_button_t *p_volume; /*< pointer to volume range object. */ }; /** * OSD Menu object * * The main OSD Menu object, which holds a linked list to all buttons * and images that defines the menu. The p_state variable represents the * current state of the OSD Menu. */ struct osd_menu_t { VLC_COMMON_MEMBERS int i_x; /*< x-position of OSD Menu on the video screen */ int i_y; /*< y-position of OSD Menu on the video screen */ int i_width; /*< width of OSD Menu on the video screen */ int i_height; /*< height of OSD Menu on the video screen */ int i_style; /*< style of spu region generation */ int i_position; /*< display position */ char *psz_path; /*< directory where OSD menu images are stored */ osd_button_t *p_button; /*< doubly linked list of buttons */ osd_menu_state_t *p_state; /*< current state of OSD menu */ /* quick link in the linked list. */ osd_button_t *p_last_button; /*< pointer to last button in the list */ /* misc parser */ module_t *p_parser; /*< pointer to parser module */ char *psz_file; /*< Config file name */ image_handler_t *p_image; /*< handler to image loading and conversion libraries */ }; /** * Initialize an osd_menu_t object * * This functions has to be called before any call to other osd_menu_t* * functions. It creates the osd_menu object and holds a pointer to it * during its lifetime. */ VLC_EXPORT( osd_menu_t *, __osd_MenuCreate, ( vlc_object_t *, const char * ) ); /** * Delete the osd_menu_t object * * This functions has to be called to release the associated module and * memory for the osdmenu. After return of this function the pointer to * osd_menu_t* is invalid. */ VLC_EXPORT( void, __osd_MenuDelete, ( vlc_object_t *, osd_menu_t * ) ); #define osd_MenuCreate(object,file) __osd_MenuCreate( VLC_OBJECT(object), file ) #define osd_MenuDelete(object,osd) __osd_MenuDelete( VLC_OBJECT(object), osd ) /** * Find OSD Menu button at position x,y */ VLC_EXPORT( osd_button_t *, __osd_ButtonFind, ( vlc_object_t *p_this, int, int, int, int, int, int ) ); #define osd_ButtonFind(object,x,y,h,w,sh,sw) __osd_ButtonFind(object,x,y,h,w,sh,sw) /** * Select the button provided as the new active button */ VLC_EXPORT( void, __osd_ButtonSelect, ( vlc_object_t *, osd_button_t *) ); #define osd_ButtonSelect(object,button) __osd_ButtonSelect(object,button) /** * Show the OSD menu. * * Show the OSD menu on the video output or mux it into the stream. * Every change to the OSD menu will now be visible in the output. An output * can be a video output window or a stream (\see stream output) */ VLC_EXPORT( void, __osd_MenuShow, ( vlc_object_t * ) ); /** * Hide the OSD menu. * * Stop showing the OSD menu on the video output or mux it into the stream. */ VLC_EXPORT( void, __osd_MenuHide, ( vlc_object_t * ) ); /** * Activate the action of this OSD menu item. * * The rc interface command "menu select" triggers the sending of an * hotkey action to the hotkey interface. The hotkey that belongs to * the current highlighted OSD menu item will be used. */ VLC_EXPORT( void, __osd_MenuActivate, ( vlc_object_t * ) ); #define osd_MenuShow(object) __osd_MenuShow( VLC_OBJECT(object) ) #define osd_MenuHide(object) __osd_MenuHide( VLC_OBJECT(object) ) #define osd_MenuActivate(object) __osd_MenuActivate( VLC_OBJECT(object) ) /** * Next OSD menu item * * Select the next OSD menu item to be highlighted. * Note: The actual position on screen of the menu item is determined by * the OSD menu configuration file. */ VLC_EXPORT( void, __osd_MenuNext, ( vlc_object_t * ) ); /** * Previous OSD menu item * * Select the previous OSD menu item to be highlighted. * Note: The actual position on screen of the menu item is determined by * the OSD menu configuration file. */ VLC_EXPORT( void, __osd_MenuPrev, ( vlc_object_t * ) ); /** * OSD menu item above * * Select the OSD menu item above the current item to be highlighted. * Note: The actual position on screen of the menu item is determined by * the OSD menu configuration file. */ VLC_EXPORT( void, __osd_MenuUp, ( vlc_object_t * ) ); /** * OSD menu item below * * Select the next OSD menu item below the current item to be highlighted. * Note: The actual position on screen of the menu item is determined by * the OSD menu configuration file. */ VLC_EXPORT( void, __osd_MenuDown, ( vlc_object_t * ) ); #define osd_MenuNext(object) __osd_MenuNext( VLC_OBJECT(object) ) #define osd_MenuPrev(object) __osd_MenuPrev( VLC_OBJECT(object) ) #define osd_MenuUp(object) __osd_MenuUp( VLC_OBJECT(object) ) #define osd_MenuDown(object) __osd_MenuDown( VLC_OBJECT(object) ) /** * Display the audio volume bitmap. * * Display the correct audio volume bitmap that corresponds to the * current Audio Volume setting. */ VLC_EXPORT( void, __osd_Volume, ( vlc_object_t * ) ); #define osd_Volume(object) __osd_Volume( VLC_OBJECT(object) ) /** * Retrieve a non modifyable pointer to the OSD Menu state * */ static inline const osd_menu_state_t *osd_GetMenuState( osd_menu_t *p_osd ) { return( p_osd->p_state ); } /** * Get the last key press received by the OSD Menu * * Returns 0 when no key has been pressed or the value of the key pressed. */ static inline bool osd_GetKeyPressed( osd_menu_t *p_osd ) { return( p_osd->p_state->b_update ); } /** * Set the key pressed to a value. * * Assign a new key value to the last key pressed on the OSD Menu. */ static inline void osd_SetKeyPressed( vlc_object_t *p_this, int i_value ) { vlc_value_t val; val.i_int = i_value; var_Set( p_this, "key-pressed", val ); } /** * Update the OSD Menu visibility flag. * * true means OSD Menu should be shown. false means OSD Menu * should not be shown. */ static inline void osd_SetMenuVisible( osd_menu_t *p_osd, bool b_value ) { vlc_value_t val; val.b_bool = p_osd->p_state->b_menu_visible = b_value; var_Set( p_osd, "osd-menu-visible", val ); } /** * Update the OSD Menu update flag * * If the OSD Menu should be updated then set the update flag to * true, else to false. */ static inline void osd_SetMenuUpdate( osd_menu_t *p_osd, bool b_value ) { vlc_value_t val; val.b_bool = p_osd->p_state->b_update = b_value; var_Set( p_osd, "osd-menu-update", val ); } /** * Textual feedback * * Functions that provide the textual feedback on the OSD. They are shown * on hotkey commands. The feedback is also part of the osd_button_t * object. The types are declared in the include file include/vlc_osd.h * @see vlc_osd.h */ VLC_EXPORT( int, osd_ShowTextRelative, ( spu_t *, int, char *, text_style_t *, int, int, int, mtime_t ) ); VLC_EXPORT( int, osd_ShowTextAbsolute, ( spu_t *, int, char *, text_style_t *, int, int, int, mtime_t, mtime_t ) ); VLC_EXPORT( void,osd_Message, ( spu_t *, int, char *, ... ) LIBVLC_FORMAT( 3, 4 ) ); /** * Default feedback images * * Functions that provide the default OSD feedback images on hotkey * commands. These feedback images are also part of the osd_button_t * object. The types are declared in the include file include/vlc_osd.h * @see vlc_osd.h */ VLC_EXPORT( int, osd_Slider, ( vlc_object_t *, spu_t *, int, int, int, int, int, int, short ) ); VLC_EXPORT( int, osd_Icon, ( vlc_object_t *, spu_t *, int, int, int, int, int, short ) ); /** @} */ /********************************************************************** * Vout text and widget overlays **********************************************************************/ /** * Show text on the video for some time * \param p_vout pointer to the vout the text is to be showed on * \param i_channel Subpicture channel * \param psz_string The text to be shown * \param p_style Pointer to a struct with text style info * \param i_flags flags for alignment and such * \param i_hmargin horizontal margin in pixels * \param i_vmargin vertical margin in pixels * \param i_duration Amount of time the text is to be shown. */ VLC_EXPORT( int, vout_ShowTextRelative, ( vout_thread_t *, int, char *, text_style_t *, int, int, int, mtime_t ) ); /** * Show text on the video from a given start date to a given end date * \param p_vout pointer to the vout the text is to be showed on * \param i_channel Subpicture channel * \param psz_string The text to be shown * \param p_style Pointer to a struct with text style info * \param i_flags flags for alignment and such * \param i_hmargin horizontal margin in pixels * \param i_vmargin vertical margin in pixels * \param i_start the time when this string is to appear on the video * \param i_stop the time when this string should stop to be displayed * if this is 0 the string will be shown untill the next string * is about to be shown */ VLC_EXPORT( int, vout_ShowTextAbsolute, ( vout_thread_t *, int, const char *, text_style_t *, int, int, int, mtime_t, mtime_t ) ); /** * Write an informative message at the default location, * for the default duration and only if the OSD option is enabled. * \param p_caller The object that called the function. * \param i_channel Subpicture channel * \param psz_format printf style formatting **/ VLC_EXPORT( void, __vout_OSDMessage, ( vlc_object_t *, int, const char *, ... ) LIBVLC_FORMAT( 3, 4 ) ); /** * Same as __vlc_OSDMessage() but with automatic casting */ #define vout_OSDMessage( obj, chan, ...) \ __vout_OSDMessage( VLC_OBJECT(obj), chan, __VA_ARGS__ ) /** * Display a slider on the video output. * \param p_this The object that called the function. * \param i_channel Subpicture channel * \param i_postion Current position in the slider * \param i_type Types are: OSD_HOR_SLIDER and OSD_VERT_SLIDER. * @see vlc_osd.h */ VLC_EXPORT( void, vout_OSDSlider, ( vlc_object_t *, int, int , short ) ); /** * Display an Icon on the video output. * \param p_this The object that called the function. * \param i_channel Subpicture channel * \param i_type Types are: OSD_PLAY_ICON, OSD_PAUSE_ICON, OSD_SPEAKER_ICON, OSD_MUTE_ICON * @see vlc_osd.h */ VLC_EXPORT( void, vout_OSDIcon, ( vlc_object_t *, int, short ) ); # ifdef __cplusplus } # endif #endif /* _VLC_OSD_H */