/***************************************************************************** * item.c : Playlist item creation/deletion/add/removal functions ***************************************************************************** * Copyright (C) 1999-2007 the VideoLAN team * $Id$ * * Authors: Samuel Hocevar <sam@zoy.org> * Clément Stenac <zorglub@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "vlc_common.h" #include <assert.h> #include "vlc_playlist.h" #include "playlist_internal.h" static void AddItem( playlist_t *p_playlist, playlist_item_t *p_item, playlist_item_t *p_node, int i_mode, int i_pos ); static void GoAndPreparse( playlist_t *p_playlist, int i_mode, playlist_item_t *, playlist_item_t * ); static void ChangeToNode( playlist_t *p_playlist, playlist_item_t *p_item ); static int DeleteInner( playlist_t * p_playlist, playlist_item_t *p_item, bool b_stop ); /***************************************************************************** * An input item has gained a subitem (Event Callback) *****************************************************************************/ static void input_item_subitem_added( const vlc_event_t * p_event, void * user_data ) { playlist_item_t *p_parent_playlist_item = user_data; playlist_t * p_playlist = p_parent_playlist_item->p_playlist; input_item_t * p_parent, * p_child; playlist_item_t * p_child_in_category; playlist_item_t * p_item_in_category; bool b_play; p_parent = p_event->p_obj; p_child = p_event->u.input_item_subitem_added.p_new_child; PL_LOCK; b_play = var_CreateGetBool( p_playlist, "playlist-autostart" ); /* This part is really hakish, but this playlist system isn't simple */ /* First check if we haven't already added the item as we are * listening using the onelevel and the category representent * (Because of the playlist design) */ p_child_in_category = playlist_ItemFindFromInputAndRoot( p_playlist, p_child->i_id, p_playlist->p_root_category, false /* Only non-node */ ); if( !p_child_in_category ) { /* Then, transform to a node if needed */ p_item_in_category = playlist_ItemFindFromInputAndRoot( p_playlist, p_parent->i_id, p_playlist->p_root_category, false /* Only non-node */ ); if( !p_item_in_category ) { /* Item may have been removed */ PL_UNLOCK; return; } b_play = b_play && p_item_in_category == get_current_status_item( p_playlist ); /* If this item is already a node don't transform it */ if( p_item_in_category->i_children == -1 ) { p_item_in_category = playlist_ItemToNode( p_playlist, p_item_in_category, pl_Locked ); p_item_in_category->p_input->i_type = ITEM_TYPE_PLAYLIST; } int i_ret = playlist_BothAddInput( p_playlist, p_child, p_item_in_category, PLAYLIST_APPEND | PLAYLIST_SPREPARSE , PLAYLIST_END, NULL, NULL, pl_Locked ); if( i_ret == VLC_SUCCESS && b_play ) { playlist_Control( p_playlist, PLAYLIST_VIEWPLAY, pl_Locked, p_item_in_category, NULL ); } } PL_UNLOCK; } /***************************************************************************** * An input item's meta or duration has changed (Event Callback) *****************************************************************************/ static void input_item_changed( const vlc_event_t * p_event, void * user_data ) { (void)p_event; playlist_item_t * p_item = user_data; var_SetInteger( p_item->p_playlist, "item-change", p_item->i_id ); } /***************************************************************************** * Listen to vlc_InputItemAddSubItem event *****************************************************************************/ static void install_input_item_observer( playlist_item_t * p_item ) { vlc_event_manager_t * p_em = &p_item->p_input->event_manager; vlc_event_attach( p_em, vlc_InputItemSubItemAdded, input_item_subitem_added, p_item ); vlc_event_attach( p_em, vlc_InputItemDurationChanged, input_item_changed, p_item ); vlc_event_attach( p_em, vlc_InputItemMetaChanged, input_item_changed, p_item ); vlc_event_attach( p_em, vlc_InputItemNameChanged, input_item_changed, p_item ); vlc_event_attach( p_em, vlc_InputItemInfoChanged, input_item_changed, p_item ); vlc_event_attach( p_em, vlc_InputItemErrorWhenReadingChanged, input_item_changed, p_item ); } static void uninstall_input_item_observer( playlist_item_t * p_item ) { vlc_event_manager_t * p_em = &p_item->p_input->event_manager; vlc_event_detach( p_em, vlc_InputItemSubItemAdded, input_item_subitem_added, p_item ); vlc_event_detach( p_em, vlc_InputItemMetaChanged, input_item_changed, p_item ); vlc_event_detach( p_em, vlc_InputItemDurationChanged, input_item_changed, p_item ); vlc_event_detach( p_em, vlc_InputItemNameChanged, input_item_changed, p_item ); vlc_event_detach( p_em, vlc_InputItemInfoChanged, input_item_changed, p_item ); vlc_event_detach( p_em, vlc_InputItemErrorWhenReadingChanged, input_item_changed, p_item ); } /***************************************************************************** * Playlist item creation *****************************************************************************/ playlist_item_t *playlist_ItemNewFromInput( playlist_t *p_playlist, input_item_t *p_input ) { DECMALLOC_NULL( p_item, playlist_item_t ); assert( p_input ); p_item->p_input = p_input; vlc_gc_incref( p_item->p_input ); p_item->i_id = ++p_playlist->i_last_playlist_id; p_item->p_parent = NULL; p_item->i_children = -1; p_item->pp_children = NULL; p_item->i_flags = 0; p_item->p_playlist = p_playlist; install_input_item_observer( p_item ); return p_item; } playlist_item_t * playlist_ItemNewWithType( playlist_t *p_playlist, const char *psz_uri, const char *psz_name, int i_options, const char *const *ppsz_options, int i_duration, int i_type ) { input_item_t *p_input; if( psz_uri == NULL ) return NULL; p_input = input_item_NewWithType( VLC_OBJECT(p_playlist), psz_uri, psz_name, i_options, ppsz_options, i_duration, i_type ); return playlist_ItemNewFromInput( p_playlist, p_input ); } /*************************************************************************** * Playlist item destruction ***************************************************************************/ /** * Release an item * * \param p_item item to delete * \return VLC_SUCCESS */ int playlist_ItemRelease( playlist_item_t *p_item ) { /* For the assert */ playlist_t *p_playlist = p_item->p_playlist; PL_ASSERT_LOCKED; /* Surprise, we can't actually do more because we * don't do refcounting, or eauivalent. * Because item are not only accessed by their id * using playlist_item outside the PL_LOCK isn't safe. * Most of the modules does that. * * Who wants to add proper memory management? */ uninstall_input_item_observer( p_item ); ARRAY_APPEND( p_item->p_playlist->items_to_delete, p_item); return VLC_SUCCESS; } /** * Delete input item * * Remove an input item when it appears from a root playlist item * \param p_playlist playlist object * \param i_input_id id of the input to delete * \param p_root root playlist item * \param b_do_stop must stop or not the playlist * \return VLC_SUCCESS or VLC_EGENERIC */ static int DeleteFromInput( playlist_t *p_playlist, int i_input_id, playlist_item_t *p_root, bool b_do_stop ) { int i; PL_ASSERT_LOCKED; for( i = 0 ; i< p_root->i_children ; i++ ) { if( p_root->pp_children[i]->i_children == -1 && p_root->pp_children[i]->p_input->i_id == i_input_id ) { DeleteInner( p_playlist, p_root->pp_children[i], b_do_stop ); return VLC_SUCCESS; } else if( p_root->pp_children[i]->i_children >= 0 ) { int i_ret = DeleteFromInput( p_playlist, i_input_id, p_root->pp_children[i], b_do_stop ); if( i_ret == VLC_SUCCESS ) return VLC_SUCCESS; } } return VLC_EGENERIC; } /** * Delete input item * * Remove an input item when it appears from a root playlist item * \param p_playlist playlist object * \param i_input_id id of the input to delete * \param p_root root playlist item * \param b_locked TRUE if the playlist is locked * \return VLC_SUCCESS or VLC_EGENERIC */ int playlist_DeleteFromInputInParent( playlist_t *p_playlist, int i_input_id, playlist_item_t *p_root, bool b_locked ) { int i_ret; PL_LOCK_IF( !b_locked ); i_ret = DeleteFromInput( p_playlist, i_input_id, p_root, true ); PL_UNLOCK_IF( !b_locked ); return i_ret; } /** * Delete from input * * Remove an input item from ONELEVEL and CATEGORY * \param p_playlist playlist object * \param i_input_id id of the input to delete * \param b_locked TRUE if the playlist is locked * \return VLC_SUCCESS or VLC_ENOITEM */ int playlist_DeleteFromInput( playlist_t *p_playlist, int i_input_id, bool b_locked ) { int i_ret1, i_ret2; PL_LOCK_IF( !b_locked ); i_ret1 = DeleteFromInput( p_playlist, i_input_id, p_playlist->p_root_category, true ); i_ret2 = DeleteFromInput( p_playlist, i_input_id, p_playlist->p_root_onelevel, true ); PL_UNLOCK_IF( !b_locked ); return ( i_ret1 == VLC_SUCCESS || i_ret2 == VLC_SUCCESS ) ? VLC_SUCCESS : VLC_ENOITEM; } /** * Clear the playlist * * \param p_playlist playlist object * \param b_locked TRUE if the playlist is locked * \return nothing */ void playlist_Clear( playlist_t * p_playlist, bool b_locked ) { PL_LOCK_IF( !b_locked ); playlist_NodeEmpty( p_playlist, p_playlist->p_local_category, true ); playlist_NodeEmpty( p_playlist, p_playlist->p_local_onelevel, true ); PL_UNLOCK_IF( !b_locked ); } /** * Delete playlist item * * Remove a playlist item from the playlist, given its id * This function is to be used only by the playlist * \param p_playlist playlist object * \param i_id id of the item do delete * \return VLC_SUCCESS or an error */ int playlist_DeleteFromItemId( playlist_t *p_playlist, int i_id ) { PL_ASSERT_LOCKED; playlist_item_t *p_item = playlist_ItemGetById( p_playlist, i_id, pl_Locked ); if( !p_item ) return VLC_EGENERIC; return DeleteInner( p_playlist, p_item, true ); } /*************************************************************************** * Playlist item addition ***************************************************************************/ /** * Playlist add * * Add an item to the playlist or the media library * \param p_playlist the playlist to add into * \param psz_uri the mrl to add to the playlist * \param psz_name a text giving a name or description of this item * \param i_mode the mode used when adding * \param i_pos the position in the playlist where to add. If this is * PLAYLIST_END the item will be added at the end of the playlist * regardless of its size * \param b_playlist TRUE for playlist, FALSE for media library * \param b_locked TRUE if the playlist is locked * \return The id of the playlist item */ int playlist_Add( playlist_t *p_playlist, const char *psz_uri, const char *psz_name, int i_mode, int i_pos, bool b_playlist, bool b_locked ) { return playlist_AddExt( p_playlist, psz_uri, psz_name, i_mode, i_pos, -1, NULL, 0, b_playlist, b_locked ); } /** * Add a MRL into the playlist or the media library, duration and options given * * \param p_playlist the playlist to add into * \param psz_uri the mrl to add to the playlist * \param psz_name a text giving a name or description of this item * \param i_mode the mode used when adding * \param i_pos the position in the playlist where to add. If this is * PLAYLIST_END the item will be added at the end of the playlist * regardless of its size * \param i_duration length of the item in milliseconds. * \param ppsz_options an array of options * \param i_options the number of options * \param b_playlist TRUE for playlist, FALSE for media library * \param b_locked TRUE if the playlist is locked * \return The id of the playlist item */ int playlist_AddExt( playlist_t *p_playlist, const char * psz_uri, const char *psz_name, int i_mode, int i_pos, mtime_t i_duration, const char *const *ppsz_options, int i_options, bool b_playlist, bool b_locked ) { int i_ret; input_item_t *p_input = input_item_NewExt( p_playlist, psz_uri, psz_name, i_options, ppsz_options, i_duration ); i_ret = playlist_AddInput( p_playlist, p_input, i_mode, i_pos, b_playlist, b_locked ); int i_id = (i_ret == VLC_SUCCESS) ? p_input->i_id : -1; vlc_gc_decref( p_input ); return i_id; } /** * Add an input item to the playlist node * * \param p_playlist the playlist to add into * \param p_input the input item to add * \param i_mode the mode used when adding * \param i_pos the position in the playlist where to add. If this is * PLAYLIST_END the item will be added at the end of the playlist * regardless of its size * \param b_playlist TRUE for playlist, FALSE for media library * \param b_locked TRUE if the playlist is locked * \return VLC_SUCCESS or VLC_ENOMEM or VLC_EGENERIC */ int playlist_AddInput( playlist_t* p_playlist, input_item_t *p_input, int i_mode, int i_pos, bool b_playlist, bool b_locked ) { playlist_item_t *p_item_cat, *p_item_one; if( p_playlist->b_die ) return VLC_EGENERIC; if( !p_playlist->b_doing_ml ) PL_DEBUG( "adding item `%s' ( %s )", p_input->psz_name, p_input->psz_uri ); PL_LOCK_IF( !b_locked ); /* Add to ONELEVEL */ p_item_one = playlist_ItemNewFromInput( p_playlist, p_input ); if( p_item_one == NULL ) return VLC_ENOMEM; AddItem( p_playlist, p_item_one, b_playlist ? p_playlist->p_local_onelevel : p_playlist->p_ml_onelevel , i_mode, i_pos ); /* Add to CATEGORY */ p_item_cat = playlist_ItemNewFromInput( p_playlist, p_input ); if( p_item_cat == NULL ) return VLC_ENOMEM; AddItem( p_playlist, p_item_cat, b_playlist ? p_playlist->p_local_category : p_playlist->p_ml_category , i_mode, i_pos ); GoAndPreparse( p_playlist, i_mode, p_item_cat, p_item_one ); PL_UNLOCK_IF( !b_locked ); return VLC_SUCCESS; } /** * Add input * * Add an input item to p_direct_parent in the category tree, and to the * matching top category in onelevel * \param p_playlist the playlist to add into * \param p_input the input item to add * \param p_direct_parent the parent item to add into * \param i_mode the mode used when adding * \param i_pos the position in the playlist where to add. If this is * PLAYLIST_END the item will be added at the end of the playlist * regardless of its size * \param i_cat id of the items category * \param i_one id of the item onelevel category * \param b_locked TRUE if the playlist is locked * \return VLC_SUCCESS if success, VLC_EGENERIC if fail, VLC_ENOMEM if OOM */ int playlist_BothAddInput( playlist_t *p_playlist, input_item_t *p_input, playlist_item_t *p_direct_parent, int i_mode, int i_pos, int *i_cat, int *i_one, bool b_locked ) { playlist_item_t *p_item_cat, *p_item_one, *p_up; int i_top; assert( p_input ); if( !vlc_object_alive( p_playlist ) ) return VLC_EGENERIC; PL_LOCK_IF( !b_locked ); /* Add to category */ p_item_cat = playlist_ItemNewFromInput( p_playlist, p_input ); if( p_item_cat == NULL ) return VLC_ENOMEM; AddItem( p_playlist, p_item_cat, p_direct_parent, i_mode, i_pos ); /* Add to onelevel */ /** \todo make a faster case for ml import */ p_item_one = playlist_ItemNewFromInput( p_playlist, p_input ); if( p_item_one == NULL ) return VLC_ENOMEM; p_up = p_direct_parent; while( p_up->p_parent != p_playlist->p_root_category ) { p_up = p_up->p_parent; } for( i_top = 0 ; i_top < p_playlist->p_root_onelevel->i_children; i_top++ ) { if( p_playlist->p_root_onelevel->pp_children[i_top]->p_input->i_id == p_up->p_input->i_id ) { AddItem( p_playlist, p_item_one, p_playlist->p_root_onelevel->pp_children[i_top], i_mode, i_pos ); break; } } GoAndPreparse( p_playlist, i_mode, p_item_cat, p_item_one ); if( i_cat ) *i_cat = p_item_cat->i_id; if( i_one ) *i_one = p_item_one->i_id; PL_UNLOCK_IF( !b_locked ); return VLC_SUCCESS; } /** * Add an input item to a given node * * \param p_playlist the playlist to add into * \param p_input the input item to add * \param p_parent the parent item to add into * \param i_mode the mode used when addin * \param i_pos the position in the playlist where to add. If this is * PLAYLIST_END the item will be added at the end of the playlist * regardless of its size * \param b_locked TRUE if the playlist is locked * \return the new playlist item */ playlist_item_t * playlist_NodeAddInput( playlist_t *p_playlist, input_item_t *p_input, playlist_item_t *p_parent, int i_mode, int i_pos, bool b_locked ) { playlist_item_t *p_item; assert( p_input ); assert( p_parent && p_parent->i_children != -1 ); if( p_playlist->b_die ) return NULL; PL_LOCK_IF( !b_locked ); p_item = playlist_ItemNewFromInput( p_playlist, p_input ); if( p_item == NULL ) return NULL; AddItem( p_playlist, p_item, p_parent, i_mode, i_pos ); PL_UNLOCK_IF( !b_locked ); return p_item; } /***************************************************************************** * Playlist item misc operations *****************************************************************************/ /** * Item to node * * Transform an item to a node. Return the node in the category tree, or NULL * if not found there * This function must be entered without the playlist lock * \param p_playlist the playlist object * \param p_item the item to transform * \param b_locked TRUE if the playlist is locked * \return the item transform in a node */ playlist_item_t *playlist_ItemToNode( playlist_t *p_playlist, playlist_item_t *p_item, bool b_locked ) { playlist_item_t *p_item_in_category; /* What we do * Find the input in CATEGORY. * - If we find it * - change it to node * - we'll return it at the end * - If we are a direct child of onelevel root, change to node, else * delete the input from ONELEVEL * - If we don't find it, just change to node (we are probably in VLM) * and return NULL * * If we were in ONELEVEL, we thus retrieve the node in CATEGORY (will be * useful for later BothAddInput ) */ PL_LOCK_IF( !b_locked ); /* Fast track the media library, no time to loose */ if( p_item == p_playlist->p_ml_category ) { PL_UNLOCK_IF( !b_locked ); return p_item; } /** \todo First look if we don't already have it */ p_item_in_category = playlist_ItemFindFromInputAndRoot( p_playlist, p_item->p_input->i_id, p_playlist->p_root_category, true ); if( p_item_in_category ) { playlist_item_t *p_item_in_one = playlist_ItemFindFromInputAndRoot( p_playlist, p_item->p_input->i_id, p_playlist->p_root_onelevel, true ); assert( p_item_in_one ); /* We already have it, and there is nothing more to do */ ChangeToNode( p_playlist, p_item_in_category ); /* Item in one is a root, change it to node */ if( p_item_in_one->p_parent == p_playlist->p_root_onelevel ) ChangeToNode( p_playlist, p_item_in_one ); else { playlist_item_t *p_status_item = get_current_status_item( p_playlist ); playlist_item_t *p_status_node = get_current_status_node( p_playlist ); if( p_item_in_one == p_status_item ) { /* We're deleting the current playlist item. Update * the playlist object to point at the previous item * so the playlist won't be restarted */ playlist_item_t *p_prev_status_item = NULL; int i = 0; while( i < p_status_node->i_children && p_status_node->pp_children[i] != p_status_item ) { p_prev_status_item = p_status_node->pp_children[i]; i++; } if( i == p_status_node->i_children ) p_prev_status_item = NULL; if( p_prev_status_item ) set_current_status_item( p_playlist, p_prev_status_item ); } DeleteFromInput( p_playlist, p_item_in_one->p_input->i_id, p_playlist->p_root_onelevel, false ); } p_playlist->b_reset_currently_playing = true; vlc_object_signal_unlocked( p_playlist ); var_SetInteger( p_playlist, "item-change", p_item_in_category-> p_input->i_id ); PL_UNLOCK_IF( !b_locked ); return p_item_in_category; } else { ChangeToNode( p_playlist, p_item ); PL_UNLOCK_IF( !b_locked ); return p_item; } } /** * Find an item within a root, given its input id. * * \param p_playlist the playlist object * \param i_input_id id of the input * \param p_root root playlist item * \param b_items_only TRUE if we want the item himself * \return the first found item, or NULL if not found */ playlist_item_t *playlist_ItemFindFromInputAndRoot( playlist_t *p_playlist, int i_input_id, playlist_item_t *p_root, bool b_items_only ) { int i; for( i = 0 ; i< p_root->i_children ; i++ ) { if( ( b_items_only ? p_root->pp_children[i]->i_children == -1 : 1 ) && p_root->pp_children[i]->p_input->i_id == i_input_id ) { return p_root->pp_children[i]; } else if( p_root->pp_children[i]->i_children >= 0 ) { playlist_item_t *p_search = playlist_ItemFindFromInputAndRoot( p_playlist, i_input_id, p_root->pp_children[i], b_items_only ); if( p_search ) return p_search; } } return NULL; } static int TreeMove( playlist_t *p_playlist, playlist_item_t *p_item, playlist_item_t *p_node, int i_newpos ) { int j; playlist_item_t *p_detach = p_item->p_parent; (void)p_playlist; if( p_node->i_children == -1 ) return VLC_EGENERIC; for( j = 0; j < p_detach->i_children; j++ ) { if( p_detach->pp_children[j] == p_item ) break; } REMOVE_ELEM( p_detach->pp_children, p_detach->i_children, j ); /* If j < i_newpos, we are moving the element from the top to the * down of the playlist. So when removing the element we change have * to change the position as we loose one element */ if( j < i_newpos ) i_newpos--; /* Attach to new parent */ INSERT_ELEM( p_node->pp_children, p_node->i_children, i_newpos, p_item ); p_item->p_parent = p_node; return VLC_SUCCESS; } /** * Moves an item * * This function must be entered with the playlist lock * * \param p_playlist the playlist * \param p_item the item to move * \param p_node the new parent of the item * \param i_newpos the new position under this new parent * \return VLC_SUCCESS or an error */ int playlist_TreeMove( playlist_t * p_playlist, playlist_item_t *p_item, playlist_item_t *p_node, int i_newpos ) { int i_ret; PL_ASSERT_LOCKED; /* Drop on a top level node. Move in the two trees */ if( p_node->p_parent == p_playlist->p_root_category || p_node->p_parent == p_playlist->p_root_onelevel ) { /* Fixme: avoid useless lookups but we need some clean helpers */ { /* Fixme: if we try to move a node on a top-level node, it will * fail because the node doesn't exist in onelevel and we will * do some shit in onelevel. We should recursively move all items * within the node */ playlist_item_t *p_node_onelevel; playlist_item_t *p_item_onelevel; p_node_onelevel = playlist_ItemFindFromInputAndRoot( p_playlist, p_node->p_input->i_id, p_playlist->p_root_onelevel, false ); p_item_onelevel = playlist_ItemFindFromInputAndRoot( p_playlist, p_item->p_input->i_id, p_playlist->p_root_onelevel, false ); if( p_node_onelevel && p_item_onelevel ) TreeMove( p_playlist, p_item_onelevel, p_node_onelevel, i_newpos ); } { playlist_item_t *p_node_category; playlist_item_t *p_item_category; p_node_category = playlist_ItemFindFromInputAndRoot( p_playlist, p_node->p_input->i_id, p_playlist->p_root_category, false ); p_item_category = playlist_ItemFindFromInputAndRoot( p_playlist, p_item->p_input->i_id, p_playlist->p_root_category, false ); if( p_node_category && p_item_category ) TreeMove( p_playlist, p_item_category, p_node_category, 0 ); } i_ret = VLC_SUCCESS; } else i_ret = TreeMove( p_playlist, p_item, p_node, i_newpos ); p_playlist->b_reset_currently_playing = true; vlc_object_signal_unlocked( p_playlist ); return i_ret; } /** * Send a notification that an item has been added to a node * * \param p_playlist the playlist object * \param i_item_id id of the item added * \param i_node_id id of the node in wich the item was added * \param b_signal TRUE if the function must send a signal * \return nothing */ void playlist_SendAddNotify( playlist_t *p_playlist, int i_item_id, int i_node_id, bool b_signal ) { vlc_value_t val; PL_ASSERT_LOCKED; playlist_add_t *p_add = (playlist_add_t *)malloc( sizeof( playlist_add_t) ); if( !p_add ) return; p_add->i_item = i_item_id; p_add->i_node = i_node_id; val.p_address = p_add; p_playlist->b_reset_currently_playing = true; if( b_signal ) vlc_object_signal_unlocked( p_playlist ); var_Set( p_playlist, "item-append", val ); free( p_add ); } /***************************************************************************** * Playlist item accessors *****************************************************************************/ /** * Set the name of a playlist item * * \param p_item the item * \param psz_name the name * \return VLC_SUCCESS or VLC_EGENERIC */ int playlist_ItemSetName( playlist_item_t *p_item, const char *psz_name ) { if( psz_name && p_item ) { input_item_SetName( p_item->p_input, psz_name ); return VLC_SUCCESS; } return VLC_EGENERIC; } /*************************************************************************** * The following functions are local ***************************************************************************/ /* Enqueue an item for preparsing, and play it, if needed */ static void GoAndPreparse( playlist_t *p_playlist, int i_mode, playlist_item_t *p_item_cat, playlist_item_t *p_item_one ) { PL_ASSERT_LOCKED; if( (i_mode & PLAYLIST_GO ) ) { playlist_item_t *p_parent = p_item_one; playlist_item_t *p_toplay = NULL; while( p_parent ) { if( p_parent == p_playlist->p_root_category ) { p_toplay = p_item_cat; break; } else if( p_parent == p_playlist->p_root_onelevel ) { p_toplay = p_item_one; break; } p_parent = p_parent->p_parent; } assert( p_toplay ); p_playlist->request.b_request = true; p_playlist->request.i_skip = 0; p_playlist->request.p_item = p_toplay; if( p_playlist->p_input ) input_StopThread( p_playlist->p_input ); p_playlist->request.i_status = PLAYLIST_RUNNING; vlc_object_signal_unlocked( p_playlist ); } /* Preparse if PREPARSE or SPREPARSE & not enough meta */ char *psz_artist = input_item_GetArtist( p_item_cat->p_input ); char *psz_album = input_item_GetAlbum( p_item_cat->p_input ); if( p_playlist->b_auto_preparse && (i_mode & PLAYLIST_PREPARSE || ( i_mode & PLAYLIST_SPREPARSE && ( EMPTY_STR( psz_artist ) || ( EMPTY_STR( psz_album ) ) ) ) ) ) playlist_PreparseEnqueue( p_playlist, p_item_cat->p_input ); /* If we already have it, signal it */ else if( !EMPTY_STR( psz_artist ) && !EMPTY_STR( psz_album ) ) input_item_SetPreparsed( p_item_cat->p_input, true ); free( psz_artist ); free( psz_album ); } /* Add the playlist item to the requested node and fire a notification */ static void AddItem( playlist_t *p_playlist, playlist_item_t *p_item, playlist_item_t *p_node, int i_mode, int i_pos ) { PL_ASSERT_LOCKED; ARRAY_APPEND(p_playlist->items, p_item); ARRAY_APPEND(p_playlist->all_items, p_item); if( i_pos == PLAYLIST_END ) playlist_NodeAppend( p_playlist, p_item, p_node ); else playlist_NodeInsert( p_playlist, p_item, p_node, i_pos ); if( !p_playlist->b_doing_ml ) playlist_SendAddNotify( p_playlist, p_item->i_id, p_node->i_id, !( i_mode & PLAYLIST_NO_REBUILD ) ); } /* Actually convert an item to a node */ static void ChangeToNode( playlist_t *p_playlist, playlist_item_t *p_item ) { int i; if( p_item->i_children == -1 ) p_item->i_children = 0; /* Remove it from the array of available items */ ARRAY_BSEARCH( p_playlist->items,->i_id, int, p_item->i_id, i ); if( i != -1 ) ARRAY_REMOVE( p_playlist->items, i ); } /* Do the actual removal */ static int DeleteInner( playlist_t * p_playlist, playlist_item_t *p_item, bool b_stop ) { int i; int i_id = p_item->i_id; PL_ASSERT_LOCKED; if( p_item->i_children > -1 ) { return playlist_NodeDelete( p_playlist, p_item, true, false ); } p_playlist->b_reset_currently_playing = true; var_SetInteger( p_playlist, "item-deleted", i_id ); /* Remove the item from the bank */ ARRAY_BSEARCH( p_playlist->all_items,->i_id, int, i_id, i ); if( i != -1 ) ARRAY_REMOVE( p_playlist->all_items, i ); ARRAY_BSEARCH( p_playlist->items,->i_id, int, i_id, i ); if( i != -1 ) ARRAY_REMOVE( p_playlist->items, i ); /* Check if it is the current item */ if( get_current_status_item( p_playlist ) == p_item ) { /* Hack we don't call playlist_Control for lock reasons */ if( b_stop ) { p_playlist->request.i_status = PLAYLIST_STOPPED; p_playlist->request.b_request = true; p_playlist->request.p_item = NULL; msg_Info( p_playlist, "stopping playback" ); vlc_object_signal_unlocked( VLC_OBJECT(p_playlist) ); } } PL_DEBUG( "deleting item `%s'", p_item->p_input->psz_name ); /* Remove the item from its parent */ playlist_NodeRemoveItem( p_playlist, p_item, p_item->p_parent ); playlist_ItemRelease( p_item ); return VLC_SUCCESS; }