/***************************************************************************** * control.c : Handle control of the playlist & running through it ***************************************************************************** * Copyright (C) 1999-2004 the VideoLAN team * $Id$ * * Authors: Samuel Hocevar <sam@zoy.org> * Clément Stenac <zorglub@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "vlc_common.h" #include "vlc_playlist.h" #include "playlist_internal.h" #include <assert.h> /***************************************************************************** * Local prototypes *****************************************************************************/ static int PlaylistVAControl( playlist_t * p_playlist, int i_query, va_list args ); static void PreparseEnqueueItemSub( playlist_t *, playlist_item_t * ); /***************************************************************************** * Playlist control *****************************************************************************/ playlist_t *__pl_Yield( vlc_object_t *p_this ) { playlist_t *pl; barrier (); pl = libvlc_priv (p_this->p_libvlc)->p_playlist; assert( VLC_OBJECT(pl) != p_this /* This does not make sense to yield the playlist using pl_Yield. use vlc_object_yield in this case */ ); if (pl) vlc_object_yield (pl); return pl; } void __pl_Release( vlc_object_t *p_this ) { playlist_t *pl = libvlc_priv (p_this->p_libvlc)->p_playlist; assert( pl != NULL ); assert( VLC_OBJECT(pl) != p_this /* The rule is that pl_Release() should act on the same object than pl_Yield() */ ); vlc_object_release( pl ); } int playlist_Control( playlist_t * p_playlist, int i_query, bool b_locked, ... ) { va_list args; int i_result; va_start( args, b_locked ); PL_LOCK_IF( !b_locked ); i_result = PlaylistVAControl( p_playlist, i_query, args ); va_end( args ); PL_UNLOCK_IF( !b_locked ); return i_result; } static int PlaylistVAControl( playlist_t * p_playlist, int i_query, va_list args ) { playlist_item_t *p_item, *p_node; vlc_value_t val; PL_ASSERT_LOCKED; if( !vlc_object_alive( p_playlist ) ) return VLC_EGENERIC; if( playlist_IsEmpty( p_playlist ) ) return VLC_EGENERIC; switch( i_query ) { case PLAYLIST_STOP: p_playlist->request.i_status = PLAYLIST_STOPPED; p_playlist->request.b_request = true; p_playlist->request.p_item = NULL; break; // Node can be null, it will keep the same. Use with care ... // Item null = take the first child of node case PLAYLIST_VIEWPLAY: p_node = (playlist_item_t *)va_arg( args, playlist_item_t * ); p_item = (playlist_item_t *)va_arg( args, playlist_item_t * ); if ( p_node == NULL ) { p_node = get_current_status_node( p_playlist ); assert( p_node ); } p_playlist->request.i_status = PLAYLIST_RUNNING; p_playlist->request.i_skip = 0; p_playlist->request.b_request = true; p_playlist->request.p_node = p_node; p_playlist->request.p_item = p_item; if( p_item && var_GetBool( p_playlist, "random" ) ) p_playlist->b_reset_currently_playing = true; break; case PLAYLIST_PLAY: if( p_playlist->p_input ) { val.i_int = PLAYING_S; var_Set( p_playlist->p_input, "state", val ); break; } else { p_playlist->request.i_status = PLAYLIST_RUNNING; p_playlist->request.b_request = true; p_playlist->request.p_node = get_current_status_node( p_playlist ); p_playlist->request.p_item = get_current_status_item( p_playlist ); p_playlist->request.i_skip = 0; } break; case PLAYLIST_PAUSE: val.i_int = 0; if( p_playlist->p_input ) var_Get( p_playlist->p_input, "state", &val ); if( val.i_int == PAUSE_S ) { p_playlist->status.i_status = PLAYLIST_RUNNING; if( p_playlist->p_input ) { val.i_int = PLAYING_S; var_Set( p_playlist->p_input, "state", val ); } } else { p_playlist->status.i_status = PLAYLIST_PAUSED; if( p_playlist->p_input ) { val.i_int = PAUSE_S; var_Set( p_playlist->p_input, "state", val ); } } break; case PLAYLIST_SKIP: p_playlist->request.p_node = get_current_status_node( p_playlist ); p_playlist->request.p_item = get_current_status_item( p_playlist ); p_playlist->request.i_skip = (int) va_arg( args, int ); /* if already running, keep running */ if( p_playlist->status.i_status != PLAYLIST_STOPPED ) p_playlist->request.i_status = p_playlist->status.i_status; p_playlist->request.b_request = true; break; default: msg_Err( p_playlist, "unknown playlist query" ); return VLC_EBADVAR; break; } vlc_object_signal_unlocked( p_playlist ); return VLC_SUCCESS; } /***************************************************************************** * Preparse control *****************************************************************************/ /** Enqueue an item for preparsing */ int playlist_PreparseEnqueue( playlist_t *p_playlist, input_item_t *p_item ) { vlc_object_lock( p_playlist->p_preparse ); if( !vlc_object_alive( p_playlist->p_preparse ) ) { vlc_object_unlock( p_playlist->p_preparse ); return VLC_EGENERIC; } vlc_gc_incref( p_item ); INSERT_ELEM( p_playlist->p_preparse->pp_waiting, p_playlist->p_preparse->i_waiting, p_playlist->p_preparse->i_waiting, p_item ); vlc_object_signal_unlocked( p_playlist->p_preparse ); vlc_object_unlock( p_playlist->p_preparse ); return VLC_SUCCESS; } /** Enqueue a playlist item or a node for peparsing. * This function should be entered without playlist and preparser locks */ int playlist_PreparseEnqueueItem( playlist_t *p_playlist, playlist_item_t *p_item ) { vlc_object_lock( p_playlist ); vlc_object_lock( p_playlist->p_preparse ); if( !vlc_object_alive( p_playlist->p_preparse ) ) { vlc_object_unlock( p_playlist->p_preparse ); vlc_object_unlock( p_playlist ); return VLC_EGENERIC; } PreparseEnqueueItemSub( p_playlist, p_item ); vlc_object_unlock( p_playlist->p_preparse ); vlc_object_unlock( p_playlist ); return VLC_SUCCESS; } int playlist_AskForArtEnqueue( playlist_t *p_playlist, input_item_t *p_item ) { vlc_object_lock( p_playlist->p_fetcher ); if( !vlc_object_alive( p_playlist->p_fetcher ) ) { vlc_object_unlock( p_playlist->p_fetcher ); return VLC_EGENERIC; } vlc_gc_incref( p_item ); INSERT_ELEM( p_playlist->p_fetcher->pp_waiting, p_playlist->p_fetcher->i_waiting, p_playlist->p_fetcher->i_waiting, p_item ); vlc_object_signal_unlocked( p_playlist->p_fetcher ); vlc_object_unlock( p_playlist->p_fetcher ); return VLC_SUCCESS; } static void PreparseEnqueueItemSub( playlist_t *p_playlist, playlist_item_t *p_item ) { int i; if( p_item->i_children == -1 ) { vlc_gc_incref( p_item->p_input ); INSERT_ELEM( p_playlist->p_preparse->pp_waiting, p_playlist->p_preparse->i_waiting, p_playlist->p_preparse->i_waiting, p_item->p_input ); } else { for( i = 0; i < p_item->i_children; i++) { PreparseEnqueueItemSub( p_playlist, p_item->pp_children[i] ); } } } /***************************************************************************** * Playback logic *****************************************************************************/ /** * Synchronise the current index of the playlist * to match the index of the current item. * * \param p_playlist the playlist structure * \param p_cur the current playlist item * \return nothing */ static void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur ) { PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) ); /* Simply resync index */ int i; p_playlist->i_current_index = -1; for( i = 0 ; i< p_playlist->current.i_size; i++ ) { if( ARRAY_VAL( p_playlist->current, i ) == p_cur ) { p_playlist->i_current_index = i; break; } } PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index ); } void ResetCurrentlyPlaying( playlist_t *p_playlist, bool b_random, playlist_item_t *p_cur ) { playlist_item_t *p_next = NULL; stats_TimerStart( p_playlist, "Items array build", STATS_TIMER_PLAYLIST_BUILD ); PL_DEBUG( "rebuilding array of current - root %s", PLI_NAME( p_playlist->status.p_node ) ); ARRAY_RESET( p_playlist->current ); p_playlist->i_current_index = -1; while( 1 ) { /** FIXME: this is *slow* */ p_next = playlist_GetNextLeaf( p_playlist, p_playlist->status.p_node, p_next, true, false ); if( p_next ) { if( p_next == p_cur ) p_playlist->i_current_index = p_playlist->current.i_size; ARRAY_APPEND( p_playlist->current, p_next); } else break; } PL_DEBUG("rebuild done - %i items, index %i", p_playlist->current.i_size, p_playlist->i_current_index); if( b_random ) { /* Shuffle the array */ srand( (unsigned int)mdate() ); int j; for( j = p_playlist->current.i_size - 1; j > 0; j-- ) { int i = rand() % (j+1); /* between 0 and j */ playlist_item_t *p_tmp; /* swap the two items */ p_tmp = ARRAY_VAL(p_playlist->current, i); ARRAY_VAL(p_playlist->current,i) = ARRAY_VAL(p_playlist->current,j); ARRAY_VAL(p_playlist->current,j) = p_tmp; } } p_playlist->b_reset_currently_playing = false; stats_TimerStop( p_playlist, STATS_TIMER_PLAYLIST_BUILD ); } /** * Compute the next playlist item depending on * the playlist course mode (forward, backward, random, view,...). * * \param p_playlist the playlist object * \return nothing */ playlist_item_t * playlist_NextItem( playlist_t *p_playlist ) { playlist_item_t *p_new = NULL; int i_skip = 0, i; bool b_loop = var_GetBool( p_playlist, "loop" ); bool b_random = var_GetBool( p_playlist, "random" ); bool b_repeat = var_GetBool( p_playlist, "repeat" ); bool b_playstop = var_GetBool( p_playlist, "play-and-stop" ); /* Handle quickly a few special cases */ /* No items to play */ if( p_playlist->items.i_size == 0 ) { msg_Info( p_playlist, "playlist is empty" ); return NULL; } /* Repeat and play/stop */ if( !p_playlist->request.b_request && b_repeat == true && get_current_status_item( p_playlist ) ) { msg_Dbg( p_playlist,"repeating item" ); return get_current_status_item( p_playlist ); } if( !p_playlist->request.b_request && b_playstop == true ) { msg_Dbg( p_playlist,"stopping (play and stop)" ); return NULL; } if( !p_playlist->request.b_request && get_current_status_item( p_playlist ) ) { playlist_item_t *p_parent = get_current_status_item( p_playlist ); while( p_parent ) { if( p_parent->i_flags & PLAYLIST_SKIP_FLAG ) { msg_Dbg( p_playlist, "blocking item, stopping") ; return NULL; } p_parent = p_parent->p_parent; } } /* Start the real work */ if( p_playlist->request.b_request ) { p_new = p_playlist->request.p_item; i_skip = p_playlist->request.i_skip; PL_DEBUG( "processing request item %s node %s skip %i", PLI_NAME( p_playlist->request.p_item ), PLI_NAME( p_playlist->request.p_node ), i_skip ); if( p_playlist->request.p_node && p_playlist->request.p_node != get_current_status_node( p_playlist ) ) { set_current_status_node( p_playlist, p_playlist->request.p_node ); p_playlist->request.p_node = NULL; p_playlist->b_reset_currently_playing = true; } /* If we are asked for a node, go to it's first child */ if( i_skip == 0 && ( p_new == NULL || p_new->i_children != -1 ) ) { i_skip++; if( p_new != NULL ) { p_new = playlist_GetNextLeaf( p_playlist, p_new, NULL, true, false ); for( i = 0; i < p_playlist->current.i_size; i++ ) { if( p_new == ARRAY_VAL( p_playlist->current, i ) ) { p_playlist->i_current_index = i; i_skip = 0; } } } } if( p_playlist->b_reset_currently_playing ) /* A bit too bad to reset twice ... */ ResetCurrentlyPlaying( p_playlist, b_random, p_new ); else if( p_new ) ResyncCurrentIndex( p_playlist, p_new ); else p_playlist->i_current_index = -1; if( p_playlist->current.i_size && (i_skip > 0) ) { if( p_playlist->i_current_index < -1 ) p_playlist->i_current_index = -1; for( i = i_skip; i > 0 ; i-- ) { p_playlist->i_current_index++; if( p_playlist->i_current_index >= p_playlist->current.i_size ) { PL_DEBUG( "looping - restarting at beginning of node" ); p_playlist->i_current_index = 0; } } p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index ); } else if( p_playlist->current.i_size && (i_skip < 0) ) { for( i = i_skip; i < 0 ; i++ ) { p_playlist->i_current_index--; if( p_playlist->i_current_index <= -1 ) { PL_DEBUG( "looping - restarting at end of node" ); p_playlist->i_current_index = p_playlist->current.i_size-1; } } p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index ); } /* Clear the request */ p_playlist->request.b_request = false; } /* "Automatic" item change ( next ) */ else { PL_DEBUG( "changing item without a request (current %i/%i)", p_playlist->i_current_index, p_playlist->current.i_size ); /* Cant go to next from current item */ if( get_current_status_item( p_playlist ) && get_current_status_item( p_playlist )->i_flags & PLAYLIST_SKIP_FLAG ) return NULL; if( p_playlist->b_reset_currently_playing ) ResetCurrentlyPlaying( p_playlist, b_random, get_current_status_item( p_playlist ) ); p_playlist->i_current_index++; assert( p_playlist->i_current_index <= p_playlist->current.i_size ); if( p_playlist->i_current_index == p_playlist->current.i_size ) { if( !b_loop || p_playlist->current.i_size == 0 ) return NULL; p_playlist->i_current_index = 0; } PL_DEBUG( "using item %i", p_playlist->i_current_index ); if ( p_playlist->current.i_size == 0 ) return NULL; p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index ); /* The new item can't be autoselected */ if( p_new != NULL && p_new->i_flags & PLAYLIST_SKIP_FLAG ) return NULL; } return p_new; } /** * Start the input for an item * * \param p_playlist the playlist objetc * \param p_item the item to play * \return nothing */ int playlist_PlayItem( playlist_t *p_playlist, playlist_item_t *p_item ) { input_item_t *p_input = p_item->p_input; sout_instance_t **pp_sout = &libvlc_priv(p_playlist->p_libvlc)->p_sout; int i_activity = var_GetInteger( p_playlist, "activity" ) ; msg_Dbg( p_playlist, "creating new input thread" ); p_input->i_nb_played++; set_current_status_item( p_playlist, p_item ); p_playlist->status.i_status = PLAYLIST_RUNNING; var_SetInteger( p_playlist, "activity", i_activity + DEFAULT_INPUT_ACTIVITY ); input_thread_t * p_input_thread = input_CreateThreadExtended( p_playlist, p_input, NULL, *pp_sout ); playlist_set_current_input( p_playlist, p_input_thread ); vlc_object_release( p_input_thread ); *pp_sout = NULL; char *psz_uri = input_item_GetURI( p_item->p_input ); if( psz_uri && ( !strncmp( psz_uri, "directory:", 10 ) || !strncmp( psz_uri, "vlc:", 4 ) ) ) { free( psz_uri ); return VLC_SUCCESS; } free( psz_uri ); if( p_playlist->p_fetcher && p_playlist->p_fetcher->i_art_policy == ALBUM_ART_WHEN_PLAYED ) { bool b_has_art; char *psz_arturl, *psz_name; psz_arturl = input_item_GetArtURL( p_input ); psz_name = input_item_GetName( p_input ); /* p_input->p_meta should not be null after a successfull CreateThread */ b_has_art = !EMPTY_STR( psz_arturl ); if( !b_has_art || strncmp( psz_arturl, "attachment://", 13 ) ) { PL_DEBUG( "requesting art for %s", psz_name ); playlist_AskForArtEnqueue( p_playlist, p_input ); } free( psz_arturl ); free( psz_name ); } PL_UNLOCK; var_SetInteger( p_playlist, "playlist-current", p_input->i_id ); PL_LOCK; return VLC_SUCCESS; }