/*****************************************************************************
* control.c : Handle control of the playlist & running through it
*****************************************************************************
* Copyright (C) 1999-2004 the VideoLAN team
* $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Clément Stenac <zorglub@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "vlc_common.h"
#include "vlc_playlist.h"
#include "playlist_internal.h"
#include <assert.h>
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static int PlaylistVAControl( playlist_t * p_playlist, int i_query, va_list args );
static void PreparseEnqueueItemSub( playlist_t *, playlist_item_t * );
/*****************************************************************************
* Playlist control
*****************************************************************************/
playlist_t *__pl_Yield( vlc_object_t *p_this )
{
playlist_t *pl;
barrier ();
pl = libvlc_priv (p_this->p_libvlc)->p_playlist;
assert( VLC_OBJECT(pl) != p_this /* This does not make sense to yield the playlist
using pl_Yield. use vlc_object_yield in this case */ );
if (pl)
vlc_object_yield (pl);
return pl;
}
void __pl_Release( vlc_object_t *p_this )
{
playlist_t *pl = libvlc_priv (p_this->p_libvlc)->p_playlist;
assert( pl != NULL );
assert( VLC_OBJECT(pl) != p_this /* The rule is that pl_Release() should act on
the same object than pl_Yield() */ );
vlc_object_release( pl );
}
int playlist_Control( playlist_t * p_playlist, int i_query,
bool b_locked, ... )
{
va_list args;
int i_result;
va_start( args, b_locked );
PL_LOCK_IF( !b_locked );
i_result = PlaylistVAControl( p_playlist, i_query, args );
va_end( args );
PL_UNLOCK_IF( !b_locked );
return i_result;
}
static int PlaylistVAControl( playlist_t * p_playlist, int i_query, va_list args )
{
playlist_item_t *p_item, *p_node;
vlc_value_t val;
PL_ASSERT_LOCKED;
if( !vlc_object_alive( p_playlist ) )
return VLC_EGENERIC;
if( playlist_IsEmpty( p_playlist ) )
return VLC_EGENERIC;
switch( i_query )
{
case PLAYLIST_STOP:
p_playlist->request.i_status = PLAYLIST_STOPPED;
p_playlist->request.b_request = true;
p_playlist->request.p_item = NULL;
break;
// Node can be null, it will keep the same. Use with care ...
// Item null = take the first child of node
case PLAYLIST_VIEWPLAY:
p_node = (playlist_item_t *)va_arg( args, playlist_item_t * );
p_item = (playlist_item_t *)va_arg( args, playlist_item_t * );
if ( p_node == NULL )
{
p_node = get_current_status_node( p_playlist );
assert( p_node );
}
p_playlist->request.i_status = PLAYLIST_RUNNING;
p_playlist->request.i_skip = 0;
p_playlist->request.b_request = true;
p_playlist->request.p_node = p_node;
p_playlist->request.p_item = p_item;
if( p_item && var_GetBool( p_playlist, "random" ) )
p_playlist->b_reset_currently_playing = true;
break;
case PLAYLIST_PLAY:
if( p_playlist->p_input )
{
val.i_int = PLAYING_S;
var_Set( p_playlist->p_input, "state", val );
break;
}
else
{
p_playlist->request.i_status = PLAYLIST_RUNNING;
p_playlist->request.b_request = true;
p_playlist->request.p_node = get_current_status_node( p_playlist );
p_playlist->request.p_item = get_current_status_item( p_playlist );
p_playlist->request.i_skip = 0;
}
break;
case PLAYLIST_PAUSE:
val.i_int = 0;
if( p_playlist->p_input )
var_Get( p_playlist->p_input, "state", &val );
if( val.i_int == PAUSE_S )
{
p_playlist->status.i_status = PLAYLIST_RUNNING;
if( p_playlist->p_input )
{
val.i_int = PLAYING_S;
var_Set( p_playlist->p_input, "state", val );
}
}
else
{
p_playlist->status.i_status = PLAYLIST_PAUSED;
if( p_playlist->p_input )
{
val.i_int = PAUSE_S;
var_Set( p_playlist->p_input, "state", val );
}
}
break;
case PLAYLIST_SKIP:
p_playlist->request.p_node = get_current_status_node( p_playlist );
p_playlist->request.p_item = get_current_status_item( p_playlist );
p_playlist->request.i_skip = (int) va_arg( args, int );
/* if already running, keep running */
if( p_playlist->status.i_status != PLAYLIST_STOPPED )
p_playlist->request.i_status = p_playlist->status.i_status;
p_playlist->request.b_request = true;
break;
default:
msg_Err( p_playlist, "unknown playlist query" );
return VLC_EBADVAR;
break;
}
vlc_object_signal_unlocked( p_playlist );
return VLC_SUCCESS;
}
/*****************************************************************************
* Preparse control
*****************************************************************************/
/** Enqueue an item for preparsing */
int playlist_PreparseEnqueue( playlist_t *p_playlist,
input_item_t *p_item )
{
vlc_object_lock( p_playlist->p_preparse );
if( !vlc_object_alive( p_playlist->p_preparse ) )
{
vlc_object_unlock( p_playlist->p_preparse );
return VLC_EGENERIC;
}
vlc_gc_incref( p_item );
INSERT_ELEM( p_playlist->p_preparse->pp_waiting,
p_playlist->p_preparse->i_waiting,
p_playlist->p_preparse->i_waiting,
p_item );
vlc_object_signal_unlocked( p_playlist->p_preparse );
vlc_object_unlock( p_playlist->p_preparse );
return VLC_SUCCESS;
}
/** Enqueue a playlist item or a node for peparsing.
* This function should be entered without playlist and preparser locks */
int playlist_PreparseEnqueueItem( playlist_t *p_playlist,
playlist_item_t *p_item )
{
vlc_object_lock( p_playlist );
vlc_object_lock( p_playlist->p_preparse );
if( !vlc_object_alive( p_playlist->p_preparse ) )
{
vlc_object_unlock( p_playlist->p_preparse );
vlc_object_unlock( p_playlist );
return VLC_EGENERIC;
}
PreparseEnqueueItemSub( p_playlist, p_item );
vlc_object_unlock( p_playlist->p_preparse );
vlc_object_unlock( p_playlist );
return VLC_SUCCESS;
}
int playlist_AskForArtEnqueue( playlist_t *p_playlist,
input_item_t *p_item )
{
vlc_object_lock( p_playlist->p_fetcher );
if( !vlc_object_alive( p_playlist->p_fetcher ) )
{
vlc_object_unlock( p_playlist->p_fetcher );
return VLC_EGENERIC;
}
vlc_gc_incref( p_item );
INSERT_ELEM( p_playlist->p_fetcher->pp_waiting,
p_playlist->p_fetcher->i_waiting,
p_playlist->p_fetcher->i_waiting, p_item );
vlc_object_signal_unlocked( p_playlist->p_fetcher );
vlc_object_unlock( p_playlist->p_fetcher );
return VLC_SUCCESS;
}
static void PreparseEnqueueItemSub( playlist_t *p_playlist,
playlist_item_t *p_item )
{
int i;
if( p_item->i_children == -1 )
{
vlc_gc_incref( p_item->p_input );
INSERT_ELEM( p_playlist->p_preparse->pp_waiting,
p_playlist->p_preparse->i_waiting,
p_playlist->p_preparse->i_waiting,
p_item->p_input );
}
else
{
for( i = 0; i < p_item->i_children; i++)
{
PreparseEnqueueItemSub( p_playlist, p_item->pp_children[i] );
}
}
}
/*****************************************************************************
* Playback logic
*****************************************************************************/
/**
* Synchronise the current index of the playlist
* to match the index of the current item.
*
* \param p_playlist the playlist structure
* \param p_cur the current playlist item
* \return nothing
*/
static void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur )
{
PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) );
/* Simply resync index */
int i;
p_playlist->i_current_index = -1;
for( i = 0 ; i< p_playlist->current.i_size; i++ )
{
if( ARRAY_VAL( p_playlist->current, i ) == p_cur )
{
p_playlist->i_current_index = i;
break;
}
}
PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index );
}
void ResetCurrentlyPlaying( playlist_t *p_playlist, bool b_random,
playlist_item_t *p_cur )
{
playlist_item_t *p_next = NULL;
stats_TimerStart( p_playlist, "Items array build",
STATS_TIMER_PLAYLIST_BUILD );
PL_DEBUG( "rebuilding array of current - root %s",
PLI_NAME( p_playlist->status.p_node ) );
ARRAY_RESET( p_playlist->current );
p_playlist->i_current_index = -1;
while( 1 )
{
/** FIXME: this is *slow* */
p_next = playlist_GetNextLeaf( p_playlist,
p_playlist->status.p_node,
p_next, true, false );
if( p_next )
{
if( p_next == p_cur )
p_playlist->i_current_index = p_playlist->current.i_size;
ARRAY_APPEND( p_playlist->current, p_next);
}
else break;
}
PL_DEBUG("rebuild done - %i items, index %i", p_playlist->current.i_size,
p_playlist->i_current_index);
if( b_random )
{
/* Shuffle the array */
srand( (unsigned int)mdate() );
int j;
for( j = p_playlist->current.i_size - 1; j > 0; j-- )
{
int i = rand() % (j+1); /* between 0 and j */
playlist_item_t *p_tmp;
/* swap the two items */
p_tmp = ARRAY_VAL(p_playlist->current, i);
ARRAY_VAL(p_playlist->current,i) = ARRAY_VAL(p_playlist->current,j);
ARRAY_VAL(p_playlist->current,j) = p_tmp;
}
}
p_playlist->b_reset_currently_playing = false;
stats_TimerStop( p_playlist, STATS_TIMER_PLAYLIST_BUILD );
}
/**
* Compute the next playlist item depending on
* the playlist course mode (forward, backward, random, view,...).
*
* \param p_playlist the playlist object
* \return nothing
*/
playlist_item_t * playlist_NextItem( playlist_t *p_playlist )
{
playlist_item_t *p_new = NULL;
int i_skip = 0, i;
bool b_loop = var_GetBool( p_playlist, "loop" );
bool b_random = var_GetBool( p_playlist, "random" );
bool b_repeat = var_GetBool( p_playlist, "repeat" );
bool b_playstop = var_GetBool( p_playlist, "play-and-stop" );
/* Handle quickly a few special cases */
/* No items to play */
if( p_playlist->items.i_size == 0 )
{
msg_Info( p_playlist, "playlist is empty" );
return NULL;
}
/* Repeat and play/stop */
if( !p_playlist->request.b_request && b_repeat == true &&
get_current_status_item( p_playlist ) )
{
msg_Dbg( p_playlist,"repeating item" );
return get_current_status_item( p_playlist );
}
if( !p_playlist->request.b_request && b_playstop == true )
{
msg_Dbg( p_playlist,"stopping (play and stop)" );
return NULL;
}
if( !p_playlist->request.b_request &&
get_current_status_item( p_playlist ) )
{
playlist_item_t *p_parent = get_current_status_item( p_playlist );
while( p_parent )
{
if( p_parent->i_flags & PLAYLIST_SKIP_FLAG )
{
msg_Dbg( p_playlist, "blocking item, stopping") ;
return NULL;
}
p_parent = p_parent->p_parent;
}
}
/* Start the real work */
if( p_playlist->request.b_request )
{
p_new = p_playlist->request.p_item;
i_skip = p_playlist->request.i_skip;
PL_DEBUG( "processing request item %s node %s skip %i",
PLI_NAME( p_playlist->request.p_item ),
PLI_NAME( p_playlist->request.p_node ), i_skip );
if( p_playlist->request.p_node &&
p_playlist->request.p_node != get_current_status_node( p_playlist ) )
{
set_current_status_node( p_playlist, p_playlist->request.p_node );
p_playlist->request.p_node = NULL;
p_playlist->b_reset_currently_playing = true;
}
/* If we are asked for a node, go to it's first child */
if( i_skip == 0 && ( p_new == NULL || p_new->i_children != -1 ) )
{
i_skip++;
if( p_new != NULL )
{
p_new = playlist_GetNextLeaf( p_playlist, p_new, NULL, true, false );
for( i = 0; i < p_playlist->current.i_size; i++ )
{
if( p_new == ARRAY_VAL( p_playlist->current, i ) )
{
p_playlist->i_current_index = i;
i_skip = 0;
}
}
}
}
if( p_playlist->b_reset_currently_playing )
/* A bit too bad to reset twice ... */
ResetCurrentlyPlaying( p_playlist, b_random, p_new );
else if( p_new )
ResyncCurrentIndex( p_playlist, p_new );
else
p_playlist->i_current_index = -1;
if( p_playlist->current.i_size && (i_skip > 0) )
{
if( p_playlist->i_current_index < -1 )
p_playlist->i_current_index = -1;
for( i = i_skip; i > 0 ; i-- )
{
p_playlist->i_current_index++;
if( p_playlist->i_current_index >= p_playlist->current.i_size )
{
PL_DEBUG( "looping - restarting at beginning of node" );
p_playlist->i_current_index = 0;
}
}
p_new = ARRAY_VAL( p_playlist->current,
p_playlist->i_current_index );
}
else if( p_playlist->current.i_size && (i_skip < 0) )
{
for( i = i_skip; i < 0 ; i++ )
{
p_playlist->i_current_index--;
if( p_playlist->i_current_index <= -1 )
{
PL_DEBUG( "looping - restarting at end of node" );
p_playlist->i_current_index = p_playlist->current.i_size-1;
}
}
p_new = ARRAY_VAL( p_playlist->current,
p_playlist->i_current_index );
}
/* Clear the request */
p_playlist->request.b_request = false;
}
/* "Automatic" item change ( next ) */
else
{
PL_DEBUG( "changing item without a request (current %i/%i)",
p_playlist->i_current_index, p_playlist->current.i_size );
/* Cant go to next from current item */
if( get_current_status_item( p_playlist ) &&
get_current_status_item( p_playlist )->i_flags & PLAYLIST_SKIP_FLAG )
return NULL;
if( p_playlist->b_reset_currently_playing )
ResetCurrentlyPlaying( p_playlist, b_random,
get_current_status_item( p_playlist ) );
p_playlist->i_current_index++;
assert( p_playlist->i_current_index <= p_playlist->current.i_size );
if( p_playlist->i_current_index == p_playlist->current.i_size )
{
if( !b_loop || p_playlist->current.i_size == 0 ) return NULL;
p_playlist->i_current_index = 0;
}
PL_DEBUG( "using item %i", p_playlist->i_current_index );
if ( p_playlist->current.i_size == 0 ) return NULL;
p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index );
/* The new item can't be autoselected */
if( p_new != NULL && p_new->i_flags & PLAYLIST_SKIP_FLAG )
return NULL;
}
return p_new;
}
/**
* Start the input for an item
*
* \param p_playlist the playlist objetc
* \param p_item the item to play
* \return nothing
*/
int playlist_PlayItem( playlist_t *p_playlist, playlist_item_t *p_item )
{
input_item_t *p_input = p_item->p_input;
sout_instance_t **pp_sout = &libvlc_priv(p_playlist->p_libvlc)->p_sout;
int i_activity = var_GetInteger( p_playlist, "activity" ) ;
msg_Dbg( p_playlist, "creating new input thread" );
p_input->i_nb_played++;
set_current_status_item( p_playlist, p_item );
p_playlist->status.i_status = PLAYLIST_RUNNING;
var_SetInteger( p_playlist, "activity", i_activity +
DEFAULT_INPUT_ACTIVITY );
input_thread_t * p_input_thread =
input_CreateThreadExtended( p_playlist, p_input, NULL, *pp_sout );
playlist_set_current_input( p_playlist, p_input_thread );
vlc_object_release( p_input_thread );
*pp_sout = NULL;
char *psz_uri = input_item_GetURI( p_item->p_input );
if( psz_uri && ( !strncmp( psz_uri, "directory:", 10 ) ||
!strncmp( psz_uri, "vlc:", 4 ) ) )
{
free( psz_uri );
return VLC_SUCCESS;
}
free( psz_uri );
if( p_playlist->p_fetcher &&
p_playlist->p_fetcher->i_art_policy == ALBUM_ART_WHEN_PLAYED )
{
bool b_has_art;
char *psz_arturl, *psz_name;
psz_arturl = input_item_GetArtURL( p_input );
psz_name = input_item_GetName( p_input );
/* p_input->p_meta should not be null after a successfull CreateThread */
b_has_art = !EMPTY_STR( psz_arturl );
if( !b_has_art || strncmp( psz_arturl, "attachment://", 13 ) )
{
PL_DEBUG( "requesting art for %s", psz_name );
playlist_AskForArtEnqueue( p_playlist, p_input );
}
free( psz_arturl );
free( psz_name );
}
PL_UNLOCK;
var_SetInteger( p_playlist, "playlist-current", p_input->i_id );
PL_LOCK;
return VLC_SUCCESS;
}