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Scratch / mobius / src / drivers / video / vga4.c
#include <kernel/kernel.h>
#include <wchar.h>
#include "video.h"

//! Physical address of the VGA frame buffer
addr_t video_base = 0xa0000;
int maskbit[640], y80[480], xconv[640], startmasks[8], endmasks[8];

void vga4Close(video_t *vid)
{
}

int vga4EnumModes(video_t *vid, unsigned index, videomode_t *mode)
{
	/* We only support one mode -- BIOS 12h (set by the real-mode loader) */
	if (index == 0)
	{
		mode->cookie = 0;
		mode->width = 640;
		mode->height = 480;
		mode->bitsPerPixel = 4;
		mode->bytesPerLine = (mode->width * mode->bitsPerPixel) / 8;
		return VID_ENUM_STOP;
	}
	else
		return VID_ENUM_ERROR;
}

bool vga4SetMode(video_t *vid, videomode_t *mode)
{
	/* Clear the screen when we "change" modes */
	//vid->vidFillRect(vid, 0, 0, mode->width, mode->height, 0);
	return true;
}

void vga4PreCalc()
{
	unsigned long j;

	startmasks[7] = 255;
	startmasks[6] = 127;
	startmasks[5] = 63;
	startmasks[4] = 31;
	startmasks[3] = 15;
	startmasks[2] = 7;
	startmasks[1] = 3;
	startmasks[0] = 1;

	endmasks[0] = 255;
	endmasks[1] = 128;
	endmasks[2] = 192;
	endmasks[3] = 224;
	endmasks[4] = 240;
	endmasks[5] = 248;
	endmasks[6] = 252;
	endmasks[7] = 254;
	
	for (j = 0; j < 80; j++)
	{
		maskbit[j * 8] = 128;
		maskbit[j * 8 + 1] = 64;
		maskbit[j * 8 + 2] = 32;
		maskbit[j * 8 + 3] = 16;
		maskbit[j * 8 + 4] = 8;
		maskbit[j * 8 + 5] = 4;
		maskbit[j * 8 + 6] = 2;
		maskbit[j * 8 + 7] = 1;
	}
	
	for (j = 0; j < 480; j++)
		y80[j] = j * 80;
	for (j = 0; j < 640; j++)
		xconv[j] = j >> 3;
}

void vga4PutPixel(video_t *vid, int x, int y, pixel_t c)
{
	addr_t offset;
	volatile byte a;

	c = (byte) c;
	offset = video_base + xconv[x] + y80[y];

	out16(VGA_GC_INDEX, 0x08 | (maskbit[x] << 8));
	if (c)
	{
		out16(VGA_SEQ_INDEX, 0x02 | (c << 8));
		a = i386_lpeek8(offset);
		i386_lpoke8(offset, 0xff);
	}

	if (~c)
	{
		out16(VGA_SEQ_INDEX, 0x02 | (~c << 8));
		a = i386_lpeek8(offset);
		i386_lpoke8(offset, 0);
	}
}

void vga4GetByte(addr_t offset,
				 byte *b, byte *g,
				 byte *r, byte *i)
{
	out16(VGA_GC_INDEX, 0x0304);
	*i = i386_lpeek8(video_base + offset);
	out16(VGA_GC_INDEX, 0x0204);
	*r = i386_lpeek8(video_base + offset);
	out16(VGA_GC_INDEX, 0x0104);
	*g = i386_lpeek8(video_base + offset);
	out16(VGA_GC_INDEX, 0x0004);
	*b = i386_lpeek8(video_base + offset);
}

pixel_t vga4GetPixel(video_t *vid, int x, int y)
{
	byte mask, b, g, r, i;
	addr_t offset;

	offset = xconv[x] + y80[y];
	vga4GetByte(offset, &b, &g, &r, &i);

	mask = maskbit[x];
	b &= mask;
	g &= mask;
	r &= mask;
	i &= mask;

	mask = 7 - (x % 8);
	g >>= mask;
	b >>= mask;
	r >>= mask;
	i >>= mask;

	return b + 2 * g + 4 * r + 8 * i;
}

void vga4HLine(video_t *vid, int x1, int x2, int y, pixel_t c)
{
	int midx, leftpix, rightx, midpix, rightpix;
	byte leftmask, rightmask;
	addr_t offset;
	volatile byte a;

	c = (byte) c;
	offset = xconv[x1] + y80[y];
	offset += video_base;

	/* midx = start of middle region */
	midx = (x1 + 7) & -8;
	/* leftpix = number of pixels to left of middle */
	leftpix = midx - x1;

	if (leftpix > 0)
	{
		/* leftmask = pixels set to left of middle */
		leftmask = 0xff >> (8 - leftpix);
		//leftmask = startmasks[leftpix];

		out16(VGA_GC_INDEX, 0x08 | (leftmask << 8));
		out16(VGA_SEQ_INDEX, 0x02 | (c << 8));
		a = i386_lpeek8(offset);
		i386_lpoke8(offset, 0xff);
		out16(VGA_SEQ_INDEX, 0x02 | (~c << 8));
		a = i386_lpeek8(offset);
		i386_lpoke8(offset, 0);

		offset++;
	}

	/* rightx = end of middle region */
	rightx = x2 & -8;
	/* midpix = number of pixels in middle */
	midpix = rightx - midx;

	out16(VGA_GC_INDEX, 0xff08);
	if (c)
	{
		out16(VGA_SEQ_INDEX, 0x02 | (c << 8));
		i386_lmemset(offset, 0xff, midpix / 8);
	}

	if (~c)
	{
		out16(VGA_SEQ_INDEX, 0x02 | (~c << 8));
		i386_lmemset(offset, 0, midpix / 8);
	}

	offset += midpix / 8;

	/* rightpix = number of pixels to right of middle */
	rightpix = x2 - rightx;
	if (rightpix > 0)
	{
		/* rightmask = pixels set to right of middle */
		rightmask = 0xff << (8 - rightpix);
		//rightmask = endmasks[rightpix];

		out16(VGA_GC_INDEX, 0x08 | (rightmask << 8));
		out16(VGA_SEQ_INDEX, 0x02 | (c << 8));
		a = i386_lpeek8(offset);
		i386_lpoke8(offset, 0xff);
		out16(VGA_SEQ_INDEX, 0x02 | (~c << 8));
		a = i386_lpeek8(offset);
		i386_lpoke8(offset, 0);
	}
}

void vga4TextOut(video_t *vid, 
				 int x, int y, vga_font_t *font, const wchar_t *str, 
				 size_t len, pixel_t afg, pixel_t abg)
{
	int ay;
	byte *data, fg, bg;
	addr_t offset;
	volatile int a;
	unsigned char ch[2];

	fg = (byte) afg;
	bg = (byte) abg;

	if (len == -1)
		len = wcslen(str);

	for (; len > 0; str++, len--)
	{
		ch[0] = 0;
		wcstombs(ch, str, 1);
		if (ch[0] < font->First || ch[0] > font->Last)
			ch[0] = '?';

		data = font->Bitmaps + font->Height * (ch[0] - font->First);
		offset = video_base + xconv[x] + y80[y];
		
		for (ay = 0; ay < font->Height; ay++)
		{
			if (afg != (pixel_t) -1)
			{
				/* draw letter */
				out16(VGA_GC_INDEX, 0x08 | (data[ay] << 8));
				if (fg)
				{
					out16(VGA_SEQ_INDEX, 0x02 | (fg << 8));
					a = i386_lpeek8(offset);
					i386_lpoke8(offset, 0xff);
				}

				if (~fg)
				{
					out16(VGA_SEQ_INDEX, 0x02 | (~fg << 8));
					a = i386_lpeek8(offset);
					i386_lpoke8(offset, 0);
				}
			}

			if (abg != (pixel_t) -1)
			{
				/* draw background */
				out16(VGA_GC_INDEX, 0x08 | (~data[ay] << 8));
				if (bg)
				{
					out16(VGA_SEQ_INDEX, 0x02 | (bg << 8));
					a = i386_lpeek8(offset);
					i386_lpoke8(offset, 0xff);
				}

				if (~bg)
				{
					out16(VGA_SEQ_INDEX, 0x02 | (~bg << 8));
					a = i386_lpeek8(offset);
					i386_lpoke8(offset, 0);
				}
			}

			offset += 80;
		}

		x += 8;
	}
}

video_t vga4 =
{
	vga4Close,
	vga4EnumModes,
	vga4SetMode,
	vga4PutPixel,
	vga4GetPixel,
	vga4HLine,
	NULL,			/* vline */
	NULL,			/* line */
	NULL,			/* fillrect */
	vga4TextOut
};

video_t *vga4Init(videomode_t *mode)
{
	vga4PreCalc();
	return &vga4;
}