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Scratch / mobius / src / drivers / kdll / fb.h
#ifndef _LINUX_FB_H
#define _LINUX_FB_H

#include <sys/types.h>

/* Definitions of frame buffers                                         */

#define FB_MAJOR        29

#define FB_MODES_SHIFT          5       /* 32 modes per framebuffer */
#define FB_NUM_MINORS           256     /* 256 Minors               */
#define FB_MAX                  (FB_NUM_MINORS / (1 << FB_MODES_SHIFT))
#define GET_FB_IDX(node)        (MINOR(node) >> FB_MODES_SHIFT)


/* ioctls
   0x46 is 'F'                                                          */
#define FBIOGET_VSCREENINFO     0x4600
#define FBIOPUT_VSCREENINFO     0x4601
#define FBIOGET_FSCREENINFO     0x4602
#define FBIOGETCMAP             0x4604
#define FBIOPUTCMAP             0x4605
#define FBIOPAN_DISPLAY         0x4606
/* 0x4607-0x460B are defined below */
/* #define FBIOGET_MONITORSPEC  0x460C */
/* #define FBIOPUT_MONITORSPEC  0x460D */
/* #define FBIOSWITCH_MONIBIT   0x460E */
#define FBIOGET_CON2FBMAP       0x460F
#define FBIOPUT_CON2FBMAP       0x4610

#define FB_TYPE_PACKED_PIXELS           0       /* Packed Pixels        */
#define FB_TYPE_PLANES                  1       /* Non interleaved planes */
#define FB_TYPE_INTERLEAVED_PLANES      2       /* Interleaved planes   */
#define FB_TYPE_TEXT                    3       /* Text/attributes      */

#define FB_AUX_TEXT_MDA         0       /* Monochrome text */
#define FB_AUX_TEXT_CGA         1       /* CGA/EGA/VGA Color text */
#define FB_AUX_TEXT_S3_MMIO     2       /* S3 MMIO fasttext */
#define FB_AUX_TEXT_MGA_STEP16  3       /* MGA Millenium I: text, attr, 14 reserved bytes */
#define FB_AUX_TEXT_MGA_STEP8   4       /* other MGAs:      text, attr,  6 reserved bytes */

#define FB_VISUAL_MONO01                0       /* Monochr. 1=Black 0=White */
#define FB_VISUAL_MONO10                1       /* Monochr. 1=White 0=Black */
#define FB_VISUAL_TRUECOLOR             2       /* True color   */
#define FB_VISUAL_PSEUDOCOLOR           3       /* Pseudo color (like atari) */
#define FB_VISUAL_DIRECTCOLOR           4       /* Direct color */
#define FB_VISUAL_STATIC_PSEUDOCOLOR    5       /* Pseudo color readonly */

#define FB_ACCEL_NONE           0       /* no hardware accelerator      */
#define FB_ACCEL_ATARIBLITT     1       /* Atari Blitter                */
#define FB_ACCEL_AMIGABLITT     2       /* Amiga Blitter                */
#define FB_ACCEL_S3_TRIO64      3       /* Cybervision64 (S3 Trio64)    */
#define FB_ACCEL_NCR_77C32BLT   4       /* RetinaZ3 (NCR 77C32BLT)      */
#define FB_ACCEL_S3_VIRGE       5       /* Cybervision64/3D (S3 ViRGE)  */
#define FB_ACCEL_ATI_MACH64GX   6       /* ATI Mach 64GX family         */
#define FB_ACCEL_DEC_TGA        7       /* DEC 21030 TGA                */
#define FB_ACCEL_ATI_MACH64CT   8       /* ATI Mach 64CT family         */
#define FB_ACCEL_ATI_MACH64VT   9       /* ATI Mach 64CT family VT class */
#define FB_ACCEL_ATI_MACH64GT   10      /* ATI Mach 64CT family GT class */
#define FB_ACCEL_SUN_CREATOR    11      /* Sun Creator/Creator3D        */
#define FB_ACCEL_SUN_CGSIX      12      /* Sun cg6                      */
#define FB_ACCEL_SUN_LEO        13      /* Sun leo/zx                   */
#define FB_ACCEL_IMS_TWINTURBO  14      /* IMS Twin Turbo               */
#define FB_ACCEL_3DLABS_PERMEDIA2 15    /* 3Dlabs Permedia 2            */
#define FB_ACCEL_MATROX_MGA2064W 16     /* Matrox MGA2064W (Millenium)  */
#define FB_ACCEL_MATROX_MGA1064SG 17    /* Matrox MGA1064SG (Mystique)  */
#define FB_ACCEL_MATROX_MGA2164W 18     /* Matrox MGA2164W (Millenium II) */
#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
#define FB_ACCEL_MATROX_MGAG100 20      /* Matrox G100 (Productiva G100) */
#define FB_ACCEL_MATROX_MGAG200 21      /* Matrox G200 (Myst, Mill, ...) */

struct fb_fix_screeninfo {
        wchar_t id[16];                    /* identification string eg "TT Builtin" */
        char *smem_start;               /* Start of frame buffer mem */
                                        /* (physical address) */
        dword smem_len;                 /* Length of frame buffer mem */
        dword type;                     /* see FB_TYPE_*                */
        dword type_aux;                 /* Interleave for interleaved Planes */
        dword visual;                   /* see FB_VISUAL_*              */ 
        word xpanstep;                 /* zero if no hardware panning  */
        word ypanstep;                 /* zero if no hardware panning  */
        word ywrapstep;                /* zero if no hardware ywrap    */
        dword line_length;              /* length of a line in bytes    */
        char *mmio_start;               /* Start of Memory Mapped I/O   */
                                        /* (physical address) */
        dword mmio_len;                 /* Length of Memory Mapped I/O  */
        dword accel;                    /* Type of acceleration available */
        word reserved[3];              /* Reserved for future compatibility */
};

/* Interpretation of offset for color fields: All offsets are from the right,
 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
 * can use the offset as right argument to <<). A pixel afterwards is a bit
 * stream and is written to video memory as that unmodified. This implies
 * big-endian byte order if bits_per_pixel is greater than 8.
 */
struct fb_bitfield {
        dword offset;                   /* beginning of bitfield        */
        dword length;                   /* length of bitfield           */
        dword msb_right;                /* != 0 : Most significant bit is */ 
                                        /* right */ 
};

#define FB_NONSTD_HAM           1       /* Hold-And-Modify (HAM)        */

#define FB_ACTIVATE_NOW         0       /* set values immediately (or vbl)*/
#define FB_ACTIVATE_NXTOPEN     1       /* activate on next open        */
#define FB_ACTIVATE_TEST        2       /* don't set, round up impossible */
#define FB_ACTIVATE_MASK       15
                                        /* values                       */
#define FB_ACTIVATE_VBL        16       /* activate values on next vbl  */
#define FB_CHANGE_CMAP_VBL     32       /* change colormap on vbl       */
#define FB_ACTIVATE_ALL        64       /* change all VCs on this fb    */

#define FB_ACCELF_TEXT          1       /* text mode acceleration */

#define FB_SYNC_HOR_HIGH_ACT    1       /* horizontal sync high active  */
#define FB_SYNC_VERT_HIGH_ACT   2       /* vertical sync high active    */
#define FB_SYNC_EXT             4       /* external sync                */
#define FB_SYNC_COMP_HIGH_ACT   8       /* composite sync high active   */
#define FB_SYNC_BROADCAST       16      /* broadcast video timings      */
                                        /* vtotal = 144d/288n/576i => PAL  */
                                        /* vtotal = 121d/242n/484i => NTSC */
#define FB_SYNC_ON_GREEN        32      /* sync on green */

#define FB_VMODE_NONINTERLACED  0       /* non interlaced */
#define FB_VMODE_INTERLACED     1       /* interlaced   */
#define FB_VMODE_DOUBLE         2       /* double scan */
#define FB_VMODE_MASK           255

#define FB_VMODE_YWRAP          256     /* ywrap instead of panning     */
#define FB_VMODE_SMOOTH_XPAN    512     /* smooth xpan possible (internally used) */
#define FB_VMODE_CONUPDATE      512     /* don't update x/yoffset       */

struct fb_var_screeninfo {
        dword xres;                     /* visible resolution           */
        dword yres;
        dword xres_virtual;             /* virtual resolution           */
        dword yres_virtual;
        dword xoffset;                  /* offset from virtual to visible */
        dword yoffset;                  /* resolution                   */

        dword bits_per_pixel;           /* guess what                   */
        dword grayscale;                /* != 0 Graylevels instead of colors */

        struct fb_bitfield red;         /* bitfield in fb mem if true color, */
        struct fb_bitfield green;       /* else only length is significant */
        struct fb_bitfield blue;
        struct fb_bitfield transp;      /* transparency                 */      

        dword nonstd;                   /* != 0 Non standard pixel format */

        dword activate;                 /* see FB_ACTIVATE_*            */

        dword height;                   /* height of picture in mm    */
        dword width;                    /* width of picture in mm     */

        dword accel_flags;              /* acceleration flags (hints)   */

        /* Timing: All values in pixclocks, except pixclock (of course) */
        dword pixclock;                 /* pixel clock in ps (pico seconds) */
        dword left_margin;              /* time from sync to picture    */
        dword right_margin;             /* time from picture to sync    */
        dword upper_margin;             /* time from sync to picture    */
        dword lower_margin;
        dword hsync_len;                /* length of horizontal sync    */
        dword vsync_len;                /* length of vertical sync      */
        dword sync;                     /* see FB_SYNC_*                */
        dword vmode;                    /* see FB_VMODE_*               */
        dword reserved[6];              /* Reserved for future compatibility */
};

struct fb_cmap {
        dword start;                    /* First entry  */
        dword len;                      /* Number of entries */
        word *red;                     /* Red values   */
        word *green;
        word *blue;
        word *transp;                  /* transparency, can be NULL */
};

struct fb_con2fbmap {
        dword console;
        dword framebuffer;
};

struct fb_monspecs {
        dword hfmin;                    /* hfreq lower limit (Hz) */
        dword hfmax;                    /* hfreq upper limit (Hz) */
        word vfmin;                    /* vfreq lower limit (Hz) */
        word vfmax;                    /* vfreq upper limit (Hz) */
        unsigned dpms : 1;              /* supports DPMS */
};

#ifdef __KERNEL__

#include <linux/fs.h>


struct fb_info;
struct fb_info_gen;
struct vm_area_struct;
struct file;

    /*
     *  Frame buffer operations
     */

struct fb_ops {
    /* open/release and usage marking */
    int (*fb_open)(struct fb_info *info, int user);
    int (*fb_release)(struct fb_info *info, int user);
    /* get non settable parameters */
    int (*fb_get_fix)(struct fb_fix_screeninfo *fix, int con,
                      struct fb_info *info); 
    /* get settable parameters */
    int (*fb_get_var)(struct fb_var_screeninfo *var, int con,
                      struct fb_info *info);            
    /* set settable parameters */
    int (*fb_set_var)(struct fb_var_screeninfo *var, int con,
                      struct fb_info *info);            
    /* get colormap */
    int (*fb_get_cmap)(struct fb_cmap *cmap, int kspc, int con,
                       struct fb_info *info);
    /* set colormap */
    int (*fb_set_cmap)(struct fb_cmap *cmap, int kspc, int con,
                       struct fb_info *info);
    /* pan display */
    int (*fb_pan_display)(struct fb_var_screeninfo *var, int con,
                          struct fb_info *info);
    /* perform fb specific ioctl */
    int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
                    unsigned long arg, int con, struct fb_info *info);
    /* perform fb specific mmap */
    int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
};


   /*
    *    This is the interface between the low-level console driver and the
    *    low-level frame buffer device
    */

struct display {
    /* Filled in by the frame buffer device */

    struct fb_var_screeninfo var;   /* variable infos. yoffset and vmode */
                                    /* are updated by fbcon.c */
    struct fb_cmap cmap;            /* colormap */
    char *screen_base;              /* pointer to top of virtual screen */    
                                    /* (virtual address) */
    int visual;
    int type;                       /* see FB_TYPE_* */
    int type_aux;                   /* Interleave for interleaved Planes */
    u_short ypanstep;               /* zero if no hardware ypan */
    u_short ywrapstep;              /* zero if no hardware ywrap */
    u_long line_length;             /* length of a line in bytes */
    u_short can_soft_blank;         /* zero if no hardware blanking */
    u_short inverse;                /* != 0 text black on white as default */
    struct display_switch *dispsw;  /* low level operations */
    void *dispsw_data;              /* optional dispsw helper data */

#if 0
    struct fb_fix_cursorinfo fcrsr;
    struct fb_var_cursorinfo *vcrsr;
    struct fb_cursorstate crsrstate;
#endif

    /* Filled in by the low-level console driver */

    struct vc_data *conp;           /* pointer to console data */
    struct fb_info *fb_info;        /* frame buffer for this console */
    int vrows;                      /* number of virtual rows */
    unsigned short cursor_x;        /* current cursor position */
    unsigned short cursor_y;
    int fgcol;                      /* text colors */
    int bgcol;
    u_long next_line;               /* offset to one line below */
    u_long next_plane;              /* offset to next plane */
    u_char *fontdata;               /* Font associated to this display */
    unsigned short _fontheightlog;
    unsigned short _fontwidthlog;
    unsigned short _fontheight;
    unsigned short _fontwidth;
    int userfont;                   /* != 0 if fontdata kmalloc()ed */
    u_short scrollmode;             /* Scroll Method */
    short yscroll;                  /* Hardware scrolling */
    unsigned char fgshift, bgshift;
    unsigned short charmask;        /* 0xff or 0x1ff */
};


struct fb_info {
   char modename[40];                   /* default video mode */
   int node;
   int flags;
#define FBINFO_FLAG_MODULE      1       /* Low-level driver is a module */
   struct fb_ops *fbops;
   struct fb_monspecs monspecs;
   struct display *disp;                /* initial display variable */
   struct vc_data *display_fg;          /* Console visible on this display */
   char fontname[40];                   /* default font name */
   int (*changevar)(int);               /* tell console var has changed */
   int (*switch_con)(int, struct fb_info*);
                                        /* tell fb to switch consoles */
   int (*updatevar)(int, struct fb_info*);
                                        /* tell fb to update the vars */
   void (*blank)(int, struct fb_info*); /* tell fb to (un)blank the screen */
                                        /* arg = 0: unblank */
                                        /* arg > 0: VESA level (arg-1) */

   /* From here on everything is device dependent */
};

#ifdef MODULE
#define FBINFO_FLAG_DEFAULT     FBINFO_FLAG_MODULE
#else
#define FBINFO_FLAG_DEFAULT     0
#endif

    /*
     *  This structure abstracts from the underlying hardware. It is not
     *  mandatory but used by the `generic' frame buffer operations.
     *  Read drivers/video/skeletonfb.c for more information.
     */

struct fbgen_hwswitch {
    void (*detect)(void);
    int (*encode_fix)(struct fb_fix_screeninfo *fix, const void *par,
                      struct fb_info_gen *info);
    int (*decode_var)(const struct fb_var_screeninfo *var, void *par,
                      struct fb_info_gen *info);
    int (*encode_var)(struct fb_var_screeninfo *var, const void *par,
                      struct fb_info_gen *info);
    void (*get_par)(void *par, struct fb_info_gen *info);
    void (*set_par)(const void *par, struct fb_info_gen *info);
    int (*getcolreg)(unsigned regno, unsigned *red, unsigned *green,
                     unsigned *blue, unsigned *transp, struct fb_info *info);
    int (*setcolreg)(unsigned regno, unsigned red, unsigned green,
                     unsigned blue, unsigned transp, struct fb_info *info);
    int (*pan_display)(const struct fb_var_screeninfo *var,
                       struct fb_info_gen *info);
    int (*blank)(int blank_mode, struct fb_info_gen *info);
    void (*set_dispsw)(const void *par, struct display *disp,
                       struct fb_info_gen *info);
};

struct fb_info_gen {
    struct fb_info info;

    /* Entries for a generic frame buffer device */
    /* Yes, this starts looking like C++ */
    u_int parsize;
    struct fbgen_hwswitch *fbhw;

   /* From here on everything is device dependent */
};

    /*
     *  `Generic' versions of the frame buffer device operations
     */

extern int fbgen_get_fix(struct fb_fix_screeninfo *fix, int con,
                         struct fb_info *info);
extern int fbgen_get_var(struct fb_var_screeninfo *var, int con,
                         struct fb_info *info);
extern int fbgen_set_var(struct fb_var_screeninfo *var, int con,
                         struct fb_info *info);
extern int fbgen_get_cmap(struct fb_cmap *cmap, int kspc, int con,
                          struct fb_info *info);
extern int fbgen_set_cmap(struct fb_cmap *cmap, int kspc, int con,
                          struct fb_info *info);
extern int fbgen_pan_display(struct fb_var_screeninfo *var, int con,
                             struct fb_info *info);
extern int fbgen_ioctl(struct inode *inode, struct file *file,
                       unsigned int cmd, unsigned long arg, int con,
                       struct fb_info *info);

    /*
     *  Helper functions
     */

extern int fbgen_do_set_var(struct fb_var_screeninfo *var, int isactive,
                            struct fb_info_gen *info);
extern void fbgen_set_disp(int con, struct fb_info_gen *info);
extern void fbgen_install_cmap(int con, struct fb_info_gen *info);
extern int fbgen_update_var(int con, struct fb_info *info);
extern int fbgen_switch(int con, struct fb_info *info);
extern void fbgen_blank(int blank, struct fb_info *info);


struct fb_videomode {
    const char *name;
    struct fb_var_screeninfo var;
};


/* drivers/char/fbmem.c */
extern int register_framebuffer(struct fb_info *fb_info);
extern int unregister_framebuffer(const struct fb_info *fb_info);
extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
                               const struct fb_info *fb_info);
extern int fbmon_dpms(const struct fb_info *fb_info);


extern int num_registered_fb;
extern struct fb_info *registered_fb[FB_MAX];
extern char con2fb_map[MAX_NR_CONSOLES];

/* drivers/video/fbcon.c */
extern struct display fb_display[MAX_NR_CONSOLES];

/* drivers/video/fbcmap.c */
extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
extern void fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to,
                         int fsfromto);
extern int fb_get_cmap(struct fb_cmap *cmap, int kspc,
                       int (*getcolreg)(u_int, u_int *, u_int *, u_int *,
                                        u_int *, struct fb_info *),
                       struct fb_info *fb_info);
extern int fb_set_cmap(struct fb_cmap *cmap, int kspc,
                       int (*setcolreg)(u_int, u_int, u_int, u_int, u_int,
                                        struct fb_info *),
                       struct fb_info *fb_info);
extern struct fb_cmap *fb_default_cmap(int len);
extern void fb_invert_cmaps(void);

/* VESA Blanking Levels */
#define VESA_NO_BLANKING        0
#define VESA_VSYNC_SUSPEND      1
#define VESA_HSYNC_SUSPEND      2
#define VESA_POWERDOWN          3

#endif /* __KERNEL__ */

#if 1

#define FBCMD_GET_CURRENTPAR    0xDEAD0005
#define FBCMD_SET_CURRENTPAR    0xDEAD8005

#endif


#if 1 /* Preliminary */

   /*
    *    Hardware Cursor
    */

#define FBIOGET_FCURSORINFO     0x4607
#define FBIOGET_VCURSORINFO     0x4608
#define FBIOPUT_VCURSORINFO     0x4609
#define FBIOGET_CURSORSTATE     0x460A
#define FBIOPUT_CURSORSTATE     0x460B


struct fb_fix_cursorinfo {
        word crsr_width;               /* width and height of the cursor in */
        word crsr_height;              /* pixels (zero if no cursor)   */
        word crsr_xsize;               /* cursor size in display pixels */
        word crsr_ysize;
        word crsr_color1;              /* colormap entry for cursor color1 */
        word crsr_color2;              /* colormap entry for cursor color2 */
};

struct fb_var_cursorinfo {
        word width;
        word height;
        word xspot;
        word yspot;
        byte data[1];                   /* field with [height][width]        */
};

struct fb_cursorstate {
        short xoffset;
        short yoffset;
        word mode;
};

#define FB_CURSOR_OFF           0
#define FB_CURSOR_ON            1
#define FB_CURSOR_FLASH         2

#endif /* Preliminary */

#endif /* _LINUX_FB_H */