#ifndef __OS_PE_H #define __OS_PE_H /* ANSI-compliant names for un-named structs (SUx) and unions (UUx) */ #ifdef _MSC_VER #define SU1 #define SU2 #define SU3 #define UU1 #define UU2 #else #define SU1 s #define SU2 s2 #define SU3 s3 #define UU1 u #define UU2 u2 #endif typedef dword DWORD; typedef word WORD; typedef byte BYTE; typedef long LONG; #define IMAGE_DOS_SIGNATURE 0x5A4D // MZ #define IMAGE_OS2_SIGNATURE 0x454E // NE #define IMAGE_OS2_SIGNATURE_LE 0x454C // LE #define IMAGE_VXD_SIGNATURE 0x454C // LE #define IMAGE_NT_SIGNATURE 0x00004550 // PE00 #pragma pack(push, 2) // 16 bit headers are 2 byte packed typedef struct IMAGE_DOS_HEADER { // DOS .EXE header WORD e_magic; // Magic number WORD e_cblp; // Bytes on last page of file WORD e_cp; // Pages in file WORD e_crlc; // Relocations WORD e_cparhdr; // Size of header in paragraphs WORD e_minalloc; // Minimum extra paragraphs needed WORD e_maxalloc; // Maximum extra paragraphs needed WORD e_ss; // Initial (relative) SS value WORD e_sp; // Initial SP value WORD e_csum; // Checksum WORD e_ip; // Initial IP value WORD e_cs; // Initial (relative) CS value WORD e_lfarlc; // File address of relocation table WORD e_ovno; // Overlay number WORD e_res[4]; // Reserved words WORD e_oemid; // OEM identifier (for e_oeminfo) WORD e_oeminfo; // OEM information; e_oemid specific WORD e_res2[10]; // Reserved words LONG e_lfanew; // File address of new exe header } IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER; #pragma pack(pop) #pragma pack(push, 1) typedef struct IMAGE_FILE_HEADER { WORD Machine; WORD NumberOfSections; DWORD TimeDateStamp; DWORD PointerToSymbolTable; DWORD NumberOfSymbols; WORD SizeOfOptionalHeader; WORD Characteristics; } IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER; typedef struct IMAGE_DATA_DIRECTORY { DWORD VirtualAddress; DWORD Size; } IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY; #define IMAGE_NUMBEROF_DIRECTORY_ENTRIES 16 typedef struct IMAGE_OPTIONAL_HEADER { // // Standard fields. // WORD Magic; BYTE MajorLinkerVersion; BYTE MinorLinkerVersion; DWORD SizeOfCode; DWORD SizeOfInitializedData; DWORD SizeOfUninitializedData; DWORD AddressOfEntryPoint; DWORD BaseOfCode; DWORD BaseOfData; // // NT additional fields. // DWORD ImageBase; DWORD SectionAlignment; DWORD FileAlignment; WORD MajorOperatingSystemVersion; WORD MinorOperatingSystemVersion; WORD MajorImageVersion; WORD MinorImageVersion; WORD MajorSubsystemVersion; WORD MinorSubsystemVersion; DWORD Win32VersionValue; DWORD SizeOfImage; DWORD SizeOfHeaders; DWORD CheckSum; WORD Subsystem; WORD DllCharacteristics; DWORD SizeOfStackReserve; DWORD SizeOfStackCommit; DWORD SizeOfHeapReserve; DWORD SizeOfHeapCommit; DWORD LoaderFlags; DWORD NumberOfRvaAndSizes; IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES]; } IMAGE_OPTIONAL_HEADER, *PIMAGE_OPTIONAL_HEADER; #define IMAGE_SIZEOF_SHORT_NAME 8 typedef struct IMAGE_SECTION_HEADER { BYTE Name[IMAGE_SIZEOF_SHORT_NAME]; union { DWORD PhysicalAddress; DWORD VirtualSize; } Misc; DWORD VirtualAddress; DWORD SizeOfRawData; DWORD PointerToRawData; DWORD PointerToRelocations; DWORD PointerToLinenumbers; WORD NumberOfRelocations; WORD NumberOfLinenumbers; DWORD Characteristics; } IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER; typedef struct IMAGE_BASE_RELOCATION { DWORD VirtualAddress; DWORD SizeOfBlock; // WORD TypeOffset[1]; } IMAGE_BASE_RELOCATION; #define IMAGE_FILE_RELOCS_STRIPPED 0x0001 // Relocation info stripped from file. #define IMAGE_FILE_EXECUTABLE_IMAGE 0x0002 // File is executable (i.e. no unresolved externel references). #define IMAGE_FILE_LINE_NUMS_STRIPPED 0x0004 // Line nunbers stripped from file. #define IMAGE_FILE_LOCAL_SYMS_STRIPPED 0x0008 // Local symbols stripped from file. #define IMAGE_FILE_AGGRESIVE_WS_TRIM 0x0010 // Agressively trim working set #define IMAGE_FILE_BYTES_REVERSED_LO 0x0080 // Bytes of machine word are reversed. #define IMAGE_FILE_32BIT_MACHINE 0x0100 // 32 bit word machine. #define IMAGE_FILE_DEBUG_STRIPPED 0x0200 // Debugging info stripped from file in .DBG file #define IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP 0x0400 // If Image is on removable media, copy and run from the swap file. #define IMAGE_FILE_NET_RUN_FROM_SWAP 0x0800 // If Image is on Net, copy and run from the swap file. #define IMAGE_FILE_SYSTEM 0x1000 // System File. #define IMAGE_FILE_DLL 0x2000 // File is a DLL. #define IMAGE_FILE_UP_SYSTEM_ONLY 0x4000 // File should only be run on a UP machine #define IMAGE_FILE_BYTES_REVERSED_HI 0x8000 // Bytes of machine word are reversed. #define IMAGE_FILE_MACHINE_UNKNOWN 0 #define IMAGE_FILE_MACHINE_I386 0x14c // Intel 386. #define IMAGE_FILE_MACHINE_R3000 0x162 // MIPS little-endian, 0x160 big-endian #define IMAGE_FILE_MACHINE_R4000 0x166 // MIPS little-endian #define IMAGE_FILE_MACHINE_R10000 0x168 // MIPS little-endian #define IMAGE_FILE_MACHINE_ALPHA 0x184 // Alpha_AXP #define IMAGE_FILE_MACHINE_POWERPC 0x1F0 // IBM PowerPC Little-Endian #define IMAGE_SUBSYSTEM_UNKNOWN 0 // Unknown subsystem. #define IMAGE_SUBSYSTEM_NATIVE 1 // Image doesn't require a subsystem. #define IMAGE_SUBSYSTEM_WINDOWS_GUI 2 // Image runs in the Windows GUI subsystem. #define IMAGE_SUBSYSTEM_WINDOWS_CUI 3 // Image runs in the Windows character subsystem. #define IMAGE_SUBSYSTEM_OS2_CUI 5 // image runs in the OS/2 character subsystem. #define IMAGE_SUBSYSTEM_POSIX_CUI 7 // image run in the Posix character subsystem. #define IMAGE_SUBSYSTEM_RESERVED8 8 // image run in the 8 subsystem. // IMAGE_SCN_TYPE_REG 0x00000000 // Reserved. // IMAGE_SCN_TYPE_DSECT 0x00000001 // Reserved. // IMAGE_SCN_TYPE_NOLOAD 0x00000002 // Reserved. // IMAGE_SCN_TYPE_GROUP 0x00000004 // Reserved. #define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved. // IMAGE_SCN_TYPE_COPY 0x00000010 // Reserved. #define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code. #define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data. #define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data. #define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved. #define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information. // IMAGE_SCN_TYPE_OVER 0x00000400 // Reserved. #define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image. #define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat. // 0x00002000 // Reserved. // IMAGE_SCN_MEM_PROTECTED - Obsolete 0x00004000 #define IMAGE_SCN_MEM_FARDATA 0x00008000 // IMAGE_SCN_MEM_SYSHEAP - Obsolete 0x00010000 #define IMAGE_SCN_MEM_PURGEABLE 0x00020000 #define IMAGE_SCN_MEM_16BIT 0x00020000 #define IMAGE_SCN_MEM_LOCKED 0x00040000 #define IMAGE_SCN_MEM_PRELOAD 0x00080000 #define IMAGE_SCN_ALIGN_1BYTES 0x00100000 // #define IMAGE_SCN_ALIGN_2BYTES 0x00200000 // #define IMAGE_SCN_ALIGN_4BYTES 0x00300000 // #define IMAGE_SCN_ALIGN_8BYTES 0x00400000 // #define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified. #define IMAGE_SCN_ALIGN_32BYTES 0x00600000 // #define IMAGE_SCN_ALIGN_64BYTES 0x00700000 // // Unused 0x00800000 #define IMAGE_SCN_LNK_NRELOC_OVFL 0x01000000 // Section contains extended relocations. #define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded. #define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable. #define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable. #define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable. #define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable. #define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable. #define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable. // Directory Entries #define IMAGE_DIRECTORY_ENTRY_EXPORT 0 // Export Directory #define IMAGE_DIRECTORY_ENTRY_IMPORT 1 // Import Directory #define IMAGE_DIRECTORY_ENTRY_RESOURCE 2 // Resource Directory #define IMAGE_DIRECTORY_ENTRY_EXCEPTION 3 // Exception Directory #define IMAGE_DIRECTORY_ENTRY_SECURITY 4 // Security Directory #define IMAGE_DIRECTORY_ENTRY_BASERELOC 5 // Base Relocation Table #define IMAGE_DIRECTORY_ENTRY_DEBUG 6 // Debug Directory #define IMAGE_DIRECTORY_ENTRY_COPYRIGHT 7 // Description String #define IMAGE_DIRECTORY_ENTRY_GLOBALPTR 8 // Machine Value (MIPS GP) #define IMAGE_DIRECTORY_ENTRY_TLS 9 // TLS Directory #define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG 10 // Load Configuration Directory #define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT 11 // Bound Import Directory in headers #define IMAGE_DIRECTORY_ENTRY_IAT 12 // Import Address Table // // Based relocation types. // #define IMAGE_REL_BASED_ABSOLUTE 0 #define IMAGE_REL_BASED_HIGH 1 #define IMAGE_REL_BASED_LOW 2 #define IMAGE_REL_BASED_HIGHLOW 3 #define IMAGE_REL_BASED_HIGHADJ 4 #define IMAGE_REL_BASED_MIPS_JMPADDR 5 #define IMAGE_REL_BASED_SECTION 6 #define IMAGE_REL_BASED_REL32 7 // // Export Format // typedef struct IMAGE_EXPORT_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; DWORD Name; DWORD Base; DWORD NumberOfFunctions; DWORD NumberOfNames; DWORD **AddressOfFunctions; DWORD **AddressOfNames; WORD **AddressOfNameOrdinals; } IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY; // // Import Format // typedef struct IMAGE_IMPORT_BY_NAME { WORD Hint; BYTE Name[1]; } IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME; typedef struct IMAGE_THUNK_DATA { union { BYTE* ForwarderString; DWORD* Function; DWORD Ordinal; PIMAGE_IMPORT_BY_NAME AddressOfData; } u1; } IMAGE_THUNK_DATA; typedef IMAGE_THUNK_DATA * PIMAGE_THUNK_DATA; #define IMAGE_ORDINAL_FLAG 0x80000000 #define IMAGE_SNAP_BY_ORDINAL(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG) != 0) #define IMAGE_ORDINAL(Ordinal) (Ordinal & 0xffff) typedef struct IMAGE_IMPORT_DESCRIPTOR { union { DWORD Characteristics; // 0 for terminating null import descriptor PIMAGE_THUNK_DATA OriginalFirstThunk; // RVA to original unbound IAT } u; DWORD TimeDateStamp; // 0 if not bound, // -1 if bound, and real date\time stamp // in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND) // O.W. date/time stamp of DLL bound to (Old BIND) DWORD ForwarderChain; // -1 if no forwarders DWORD Name; PIMAGE_THUNK_DATA FirstThunk; // RVA to IAT (if bound this IAT has actual addresses) } IMAGE_IMPORT_DESCRIPTOR; typedef IMAGE_IMPORT_DESCRIPTOR *PIMAGE_IMPORT_DESCRIPTOR; // // New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ] // typedef struct IMAGE_BOUND_IMPORT_DESCRIPTOR { DWORD TimeDateStamp; WORD OffsetModuleName; WORD NumberOfModuleForwarderRefs; // Array of zero or more IMAGE_BOUND_FORWARDER_REF follows } IMAGE_BOUND_IMPORT_DESCRIPTOR, *PIMAGE_BOUND_IMPORT_DESCRIPTOR; typedef struct IMAGE_BOUND_FORWARDER_REF { DWORD TimeDateStamp; WORD OffsetModuleName; WORD Reserved; } IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF; typedef struct IMAGE_RESOURCE_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; WORD NumberOfNamedEntries; WORD NumberOfIdEntries; // IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[]; } IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY; #define IMAGE_RESOURCE_NAME_IS_STRING 0x80000000 #define IMAGE_RESOURCE_DATA_IS_DIRECTORY 0x80000000 // // Each directory contains the 32-bit Name of the entry and an offset, // relative to the beginning of the resource directory of the data associated // with this directory entry. If the name of the entry is an actual text // string instead of an integer Id, then the high order bit of the name field // is set to one and the low order 31-bits are an offset, relative to the // beginning of the resource directory of the string, which is of type // IMAGE_RESOURCE_DIRECTORY_STRING. Otherwise the high bit is clear and the // low-order 16-bits are the integer Id that identify this resource directory // entry. If the directory entry is yet another resource directory (i.e. a // subdirectory), then the high order bit of the offset field will be // set to indicate this. Otherwise the high bit is clear and the offset // field points to a resource data entry. // typedef struct IMAGE_RESOURCE_DIRECTORY_ENTRY { union { struct { DWORD NameOffset:31; DWORD NameIsString:1; } SU1; DWORD Name; WORD Id; } UU1; union { DWORD OffsetToData; struct { DWORD OffsetToDirectory:31; DWORD DataIsDirectory:1; } SU1; } UU2; } IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY; // // For resource directory entries that have actual string names, the Name // field of the directory entry points to an object of the following type. // All of these string objects are stored together after the last resource // directory entry and before the first resource data object. This minimizes // the impact of these variable length objects on the alignment of the fixed // size directory entry objects. // typedef struct IMAGE_RESOURCE_DIRECTORY_STRING { WORD Length; char NameString[ 1 ]; } IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING; typedef struct IMAGE_RESOURCE_DIR_STRING_U { WORD Length; wchar_t NameString[ 1 ]; } IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U; // // Each resource data entry describes a leaf node in the resource directory // tree. It contains an offset, relative to the beginning of the resource // directory of the data for the resource, a size field that gives the number // of bytes of data at that offset, a CodePage that should be used when // decoding code point values within the resource data. Typically for new // applications the code page would be the unicode code page. // typedef struct IMAGE_RESOURCE_DATA_ENTRY { DWORD OffsetToData; DWORD Size; DWORD CodePage; DWORD Reserved; } IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY; typedef struct IMAGE_PE_HEADERS { DWORD Signature; IMAGE_FILE_HEADER FileHeader; IMAGE_OPTIONAL_HEADER OptionalHeader; } IMAGE_PE_HEADERS, *PIMAGE_PE_HEADERS; #pragma pack(pop) #define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field)) #define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER) \ ((DWORD)ntheader + \ FIELD_OFFSET( IMAGE_PE_HEADERS, OptionalHeader ) + \ ((PIMAGE_PE_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader \ )) #endif