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Scratch / lockwasher / src / sys / vmm / remappage.c
/**************************************************************************************
 Copyright (c) 2002
      The UbixOS Project

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WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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 $Id: remappage.c,v 1.1 2003/04/20 12:11:30 reddawg Exp $
**************************************************************************************/

#include <vmm/paging.h>
#include <vmm/memory.h>
#include <ubixos/schedule.h>

/************************************************************************

Function: void remapPage(Physical Source,Virtual Destination)
Description: This Function Will Remap A Physical Page Into Virtual Space
Notes:

07/29/02 - Rewrote This To Work With Our New Paging System

07/30/02 - Changed Address Of Page Tables And Page Directory

************************************************************************/
void remapPage(uLong source,uLong dest) {
  uShort destPageDirectoryIndex=0,destPageTableIndex=0;
  uLong *pageDir,*pageTable;
  //Set Pointer pageDirectory To Point To The Virtual Mapping Of The Page Directory
  pageDir = (uLong *)parentPageDirAddr;
  //Check To See If Page Table Exists
  destPageDirectoryIndex = (dest/(1024*4096));
  if ((pageDir[destPageDirectoryIndex] & pagePresent) != pagePresent) {
    //If Page Table Is Non Existant Then Set It Up
    pageDir[destPageDirectoryIndex] = (uLong)findFreePage(_current->id) | pageDefault;
    //Also Add It To Virtual Space So We Can Make Changes Later
    pageTable = (uLong *)(tablesBaseAddress + (4096 * 767));
    pageTable[destPageDirectoryIndex] = pageDir[destPageDirectoryIndex];
    //Reload Page Directory
    asm(
      "movl %cr3,%eax\n"
      "movl %eax,%cr3\n"
      );
    }
  //Set Address To Page Table
  pageTable = (uLong *)(tablesBaseAddress + (4096 * destPageDirectoryIndex));
  //Get The Index To The Page Table
  destPageTableIndex = ((dest-(destPageDirectoryIndex*(1024*4096)))/4096);
  //If The Page Is Mapped In Free It Before We Remap
  if ((pageTable[destPageTableIndex] & pagePresent) == pagePresent) {
    //Clear The Page First For Security Reasons
    freePage(((uLong)pageTable[destPageTableIndex] & 0xFFFFF000));
    }
  //Set The Source Address In The Destination
  pageTable[destPageTableIndex] = (uLong)(source | pageDefault);
  //Reload The Page Table;
  asm(
    "movl %cr3,%eax\n"
    "movl %eax,%cr3\n"
    );
  //Return
  return;
  }