/* $Id: render.h,v 1.3 2002/03/05 16:10:42 pavlovskii Exp $ */ #ifndef __INTERNAL_RENDER_H #define __INTERNAL_RENDER_H bool vidFlushQueue(queue_t *queue, addr_t video); bool vidFillRect(queue_t *queue, point_t topLeft, point_t bottomRight, colour_t colour); bool vidVLine(queue_t *queue, int x, int y1, int y2, colour_t colour); bool vidHLine(queue_t *queue, int x1, int x2, int y, colour_t colour); bool vidLine(queue_t *queue, point_t from, point_t to, colour_t colour); bool vidPutPixel(queue_t *queue, int x, int y, colour_t colour); #endif